@CODUpdates The audio of my own operators footsteps are not in sync with the animation. I will often hear additional footsteps after my player has come to rest. Noticed this in the firing range.
@Qua1158359@CODUpdates You are the first person and or post that has mention how loud the loot crates are. I agree that the audio overall is broken (too loud). Of all the environmental sounds, the loots crates are the loudest and drown out the other parts of audio.
@Bungie Erm, ELI5. 1) why would you have two teams of three matchmake against a duo and four solos. 2) why is there matchmaking with blocked players? Yes yes player count is low, but there has to be more than 12 people playing pvp.
@Nocturnal2002 IMO of the three CoDโs that had advance movement, BO3โs movement was the sweet spot. Advanced Ware felt too quick & clunky. Infinite Warfare was too slow. BO3 was Goldilocks
Blackout 2.0 would have been the play @CallofDuty. Warzone is literally unplayable. 3 of the 4 games I played this morning crashed. Either in pregame or shortly after landing.