Khronos Group announces the release of the OpenXR 1.1 specification. Five extensions are now incorporated in the core specification along with interaction profile enhancements, universal fundamental tools, new error codes, and specification refinement.
https://t.co/lD5RiEkzAu
The Godot XR community is having an XR focused game jam at the start of December. Hosted by Bastiaan Olij and Malcolm Nixon this is a nice opportunity to have a play with Godot's XR capabilities. https://t.co/VrJDzGCa1z
https://t.co/FwHFka5BgI
Brand new Northstar kits are available at @CombineReality !
Start spatial computing today!
The new kits are more affordable than we've ever been able to make them before. Pricing starts at just $130
Excited to kick off the second day of #AWE2023 where we'll be presenting the world the possibilities of Monado-powered open-source XR running on linux with handtracking and SLAM tracking. Comme see us at booth 930 #AR#VR
Hey everyone. Monado is being showcased at Augmented World Expo 2023 in Santa Clara at the moment and as promised, here is official unveiling of our new logo ! Hope you like it !
Mark your calendars everyone! We're gearing up for the #AWE2023 conference on May 31st in Santa Clara, showcasing some exciting open-source XR innovations that you won't want to miss. See you there! #OpenSource#Innovation#AR#VR
Some of the latest improvements from @mateodemayo for our inside-out tracking based on Basalt! IMU aid for feature tracking and multi-camera support for headsets like the Reverb G2 and Rift S !!
Hey Monado community! Mark your calendars for May 31th, 2023 @Collabora will be exhibiting very exciting Monado-related stuff at #AWE2023 in Santa Clara, CA. Among other things, here's our custom NorthStar by @moshimeowshiVR #AR#VR#AugmentedReality#VirtualReality#opensource
Long time coming! This was so much work and I can't be more happy that it's finally out there :D
SteamVR driver next so not-linux-nerds can use it with Index!
congrats to @Collabora for getting their open source @MonadoXR Hand Tracking ready to use! It supports Index, WMR headsets, Rift S & Luxonis cameras - it looks sweet!
#HandTracking#XR#VR#MR
https://t.co/jgIG4EAOKj
New blog post: The development of #Monado's inside-out tracking keeps improving & more devices are now supported! Here's an overview of where things stand: https://t.co/ZwlsHuU05n #AugmentedReality#OpenSource@OpenXR
FOSS XR 2022 is over and once more, we would like to thank our sponsors, The Khronos Group and Collabora, for supporting our open-source mission and for making that conference possible !
See you next year for FOSS XR 2023 !
FOSS XR 2022 is over! Many unforgettable moments, lots of new stuff learned and dozens of very impressive 'live' demos throughout those 2 days in Minneapolis. If you couldn't make it, watch our recordings here : https://t.co/Lxu8s2TVFe
Join us next year for FOSS XR 2023 !
Next up at #FXRConf, Ryan Pavlik looks at the latest around #OpenXR for #Android, including the several parts finalized this year, and all-in-one headsets & runtimes that work on already-released phones. Watch live here: https://t.co/OOH2Isvafu @FOSSXR@OpenXR @RyanAPavlik
In just over 5 hours, I'll be (remotely) presenting a talk at @FossXR 2022 on writing drivers for Oculus Rift (CV1 & S) VR headsets. https://t.co/M3uA9F5fs2 for the live stream