Mouse tech innovator. Business process and efficiency manager is my day job, but mouse accuracy is my passion. Well that, sarcasm, and hating controller players
Rigs buddy, you know that I have major issues with your stance on configs.
But if you decide that you want help getting your Star-Lord aim REALLY cracked, I'm here for it. Check out this gameplay video...
https://t.co/nMvBz17KfM
... Then read the FAQ.
https://t.co/mTk96nglzl
HMU if you are interested. I can walk you through all the steps needed, and I'm 100% serious.
@bardozVAL@fpskaisetsu@DawnyAims Thanks sir, I appreciate it.
It looks like I've only tagged you in once previously, so I guess you missed it.
https://t.co/Ir4e6fC8vG
The peripheral companies that I've talked to about developing my aim optimization process/device prototype into a full product say they need proof that it works from a neutral third party.
@bardozVAL You are the man when it comes to debunking mouse aim myths and misconceptions. Are you up for testing the science behind the concept? You would already have everything at home that you need to try it.
Kaisetsu, if you are truly interested in making "aim stuff easier to get for more casual players", then maybe the stars have aligned today. I've been working on an optimization project for years to make aim easier and more consistent for everyone. It's been stuck since 2024 needing to be confirmed by a known reputable neutral source whether it is working or not.
Considering you are ranked 131st in the world on the Voltaic Valorant benchmark, please consider testing and telling the world whether it's legit or a scam. The general premise of the project is that it makes using the mouse more intuitive and makes mouse aim more accurate than what would otherwise be possible.
If there is any possibility at all that I am trying to scam people, it seems like you would be doing a great service to aimers and gamers by testing it out and letting everyone know whether the process works or not.
I've been begging for aim gurus to test it, and either they can't be bothered, or they just don't care. Let me know what you think.
@Matty_OW@ViscoseOCE@bardozVAL
Kaisetsu, if you are truly interested in making "aim stuff easier to get for more casual players", then maybe the stars have aligned today. I've been working on an optimization project for years to make aim easier and more consistent for everyone. It's been stuck since 2024 needing to be confirmed by a known reputable neutral source whether it is working or not.
Considering you are ranked 131st in the world on the Voltaic Valorant benchmark, please consider testing and telling the world whether it's legit or a scam. The general premise of the project is that it makes using the mouse more intuitive and makes mouse aim more accurate than what would otherwise be possible.
If there is any possibility at all that I am trying to scam people, it seems like you would be doing a great service to aimers and gamers by testing it out and letting everyone know whether the process works or not.
I've been begging for aim gurus to test it, and either they can't be bothered, or they just don't care. Let me know what you think.
@Matty_OW@ViscoseOCE@bardozVAL
@MainlyYogurt@wasabifriedrice@WootingKB The lengths of the keys used on the Wooting split spacebar don't follow the industry standard for split spacebars. The Wooting middle spacebar is 1.25u.
Finding a high-quality convex 1.25u keycap doesn't seem to be a thing.
Please link one here if you find one.
Regular keys on a Wooting keyboard (other than the spacebar) are concave on their top face (like a shallow bowl) and have a hard bottom edge on the side facing you.
The spacebar on a Wooting keyboard is convex on its top face (like a small hill) and does not have a hard bottom edge.
We can agree on all of that, right?
The Wooting split spacebar has 3 keys. The left and the right key are concave on the top, and do not have a hard bottom edge. This matches a standard Wooting keyboard cap. I have no issues here, no complaints.
The middle spacebar keycap on the Wooting split spacebar is convex and with a hard bottom edge. This doesn't match how the spacebar keycap is supposed to be.
If you have an application or game where you have to do partial depresses of the spacebar input repeatedly, this feels terrible and is very abrasive. This keycap instead needs to be convex with no hard edge.
I have seen Wooting suggest swapping out the left and right spacebars with shift key keycaps. So instead of having 2 good keycaps and 1 bad, you would now have 3 bad keycaps. Amazing.
I honestly don't care if Wooting offers combined spacebar keycaps or not. It would be cool functionality for some people that didn't like the non-standard spacing of the spacebar keycaps that Wooting implemented. I was trying to offer a way to make fixing this issue a bonus way to customize the keyboard.
I just want the middle keycap to be corrected. This convex keycap was used because it's just a repurposed standard Alt key (or a similar wide key) with a different label. Super lazy, and just wrong.
Everything you said was clear.
To be fully transparent, I am a process and efficiency enthusiast. I love experimentation, problem-solving, and have a passion for furthering everyone's understanding of mouse accuracy.
I believe that the average gamer thinks that aim experts and top aimers are constantly working on moving us towards new breakthroughs and a clearer understanding of how aim with a mouse works. Until recently, I fully believed that too. And now I don't.
I think many of the top aimers use aim trainer standings, aim trainer scores, and in-game ranks as a weapon to beat people over the head with when they don't want to be questioned or when someone's viewpoint differs from their own. They are often way more interested in grandstanding and stroking their own egos than doing anything altruistic that could help everyone. And they really don't care about improvement on its own, they are just chasing that higher score to make their weapon better at beating people over the head with. And I want everyone else to see this.
So I think absurd and obnoxious takes like the one that was posted should be reposted and favorited as much as possible. Personally, that tweet was probably my favorite tweet of all time. I hope it never gets deleted because I want to repost it daily.
@Minmatar0 I am talking out of my ass here, but it's probably just going to be a virtual machine. Brute force processing going through a hypervisor. That seems like the most straightforward approach if the computers have a ton of processing resources to spare.
@bruhskey If anyone knows of any crazy tracking + insane movement folks who play Rivals, let me know who they are. No flex, I need someone to measure up to.
It seems like all the "movement + aim enthusiasts" must all be on a different game or something.
@bruhskey Sir, you may not be aware of this, but Twitter apparently wants to crown me as "Uncontested World Best Star-Lord Aimer" and maybe even the Ultron equivalent title too.
Do you consider yourself a contender to contest these, or are you more of a "hard flick" only guy?
@wasabifriedrice Well, you hate to see it. I was hoping @WootingKB was abandoning the split spacebar concept since they don't want to address the keycap issue that they have created.
I love Wooting. Their split spacebar keyboards are not currently worth buying IMO.
https://t.co/FWpBwKWcKV
@WootingKB I love you guys, but we have to talk about these split spacebar keycaps. The middle space button had me looking up your return policy. I had to do a frankenstein job to make this button feel right.
Sell us a keycap pack of just different spacebar split types and feels
@brandneweyesss_ What else you got? What if Phoenix gets nerfed and after a new hero comes out, Bucky, Star-Lord, Thing, and a few flyers all become hard meta? You going to play Magik into that?
I swear that I'm not against the idea of playing a melee character, but like Rau was saying, I get 0 dopamine if I can't get some aim going.
If they made a character that was basically DD without the dash, but he had Ultron's laser primary, I would play the fuck out of that hero.
I know that's a janky description for a new hero, but something in that general ballpark would be super useful when a melee dive is the solution that is needed in a match and my aim heroes aren't working.
I think the reason that we don't see hybrid heroes like this is that melee players have built part of their identities around not improving their aim at all. And I think that is super disappointing and unfortunate.
Imagine if melee mains were able to pull out hitscan heroes when they get countered. Namor counters your melee? Go Punisher. Ultron counters you? Go Psy.
Oh, your aim sucks? Never mind then
As an aim-only player, Magik is the only melee that I have put time into as well. Back when her dash was hard to hit, figuring out how to make that more consistent seemed super interesting.
I tried to force myself to play DD when he was super broken but I just couldn't convince myself to like the experience at all. This isn't the most accurate comparison, but DD feels sort of like playing the Thing but you can climb walls. Meh.
Honestly because I am such an aim + movement enthusiast, I should put more time into Spiderman since I feel like my mousing setup is about as refined as I can reasonably get it... But it seems like I would need to dump 100 hours into him to start seeing results.
No hate to Spiderman players I swear, but he seems like he's the hero for people that don't have day jobs or get paid to stream.
If I could only have one wish, it would be that the post linked below would never get deleted. What a blessing to the world.
So many people are afraid of saying the quiet part out loud. This is what true bravery looks like...
https://t.co/Yoc15Sq7To
I hate spending money on peripherals, but I also don't want to have to think about them again once I have them. I believe spending a little more money for known quality is usually worth it. "Buy once, cry once."
If you buy a keyboard that is good enough now, but then in a year or two end up deciding that the more expensive keyboard is really what you need, your total cost ends up being more than if you just bought the better keyboard to begin with.
Keyboards from @WootingKB are getting software and firmware updates well beyond what other manufacturers are offering. And they have a super solid reputation for quality components.
But if you do get a Wooting keyboard, don't get the split spacebar. Their split spacebar keycaps are legitimately awful, and since they use different lengths than everyone else, you are basically shit out of luck until they finally decide to address the issue. They seem to be perfectly fine with ignoring this, which is baffling to me.
Standard spacebar all the way.