Funding, intellectual property, use of AI – come discuss these topics from a legal perspective at the Temple of Law at Game Access '26! We've got great panels with industry experts ready just for you ⚖️💯
🔋Powered by Havel & Partners!
Looking to upgrade your adaptive music? What about deepening your soundscapes? The Audio track at Game Access '26 has got you covered! 🎶
Come check out Vojta Nedvěd from @WarhorseStudios and Stepan Sobanov from Inquill Audio! ⭐
It is our honor and pleasure to introduce Marie Mejerwall as the moderator of the Main Stage at Game Access '26! @mejerwall is a highly experienced Mentor, Consultant, & Public speaker, and we cannot wait for the energy she'll bring to our programme ❤️🔥
How to hire well? And how to be well hired? These are some of the most burning questions of our industry, and we are grateful to have someone like Valeria Rossi help answer them! 💯
Check out this Talent Acquisition Lead from @remedygames at Game Access '26! 💪
Interested in augmented realities? Game Access '26 has got you covered; this year, from the perspectives of psychology and game design. Check out Vinaya Tawde from @muni_cz with Ayuko Onoue, as well as Piotr Bartosz from the @polsl_pl! 🤯
Say hello to @WarhorseStudios, a Gold partner of Game Access '26! These awesome folks just announced two new games, from the KC:D & Middle Earth universes, and we couldn't be more excited for them 💛 Good luck, and see you at the Conference! 🐴
Let's talk about buildings, and about how two studios tackled them differently, based on the needs of their game! For procedural generation, go to Jan Dobrovolný from @Hangar13Games. For recreating real-world locations, check out Robert Butkiewicz of @Fools_Theory. 🏗️🏘️
Need some help with visuals? There's no one we'd rather recommend than Fanatic Games! You've seen their work in Mafia III, Kingdom Come: Deliverance 2, Gray Zone Warfare, and many other great titles. Come check them out as a partner of Game Access '26! 🤩
Please stand up for Maria Burns Ortiz, Executive Director from the @globalgamejam! Maria will come to Game Access '26 to tell us about how serious games (or impact games) can be not just a great karmic decision, but also a business one. 💸
🔴 https://t.co/WvLwUOdBt8
Our next partner needs no introduction – if you ever made software, you heard about @jetbrains! They've been empowering developers with world-class tools for 26 years now, and we are proud to welcome them at Game Access '26! 🚀🧠
You saw his work in Skyrim's Blackreach and Fallout 4's Diamond city – now come see him as a Speaker at Game Access '26! Bethesda veteran @NPurkeypile will share his experience of transitioning to indie development; and how to do it wisely & successfully 🧠🙌
💚 Katowice is calling, June 25-27. 💚
#GICSprint is shaping up to be a new summer hub for gamedev in the heart of Silesia. Expect:
👔 Business Matchmaking
💼 Dedicated B2B Expo
🥂 Relaxed Networking
🤝 Career Zone
🗣️ 120+ Talks
Grab your ticket now: https://t.co/vHJ6Smw0Pd
Give it up for the home town of Game Access and gamedev metropolis – @brnomycity! We couldn't imagine a better place to live, work and thrive, and we are very grateful for their continued support 🤍❤️ Thank you for making Game Access '26 possible!
How to balance realism, style & environmental storytelling? We have no idea, but we know someone who does, and as luck would have it, he is a keynote speaker at Game Access '26! Come check out Adrián Hernández, the Art Director from @Grip_Digital 🎨💪
🔴 https://t.co/rQOrOsA6bk
If you've got audio needs, come to Game Access and talk to our friends from @audiokinetic – the leading providers of audio solutions & pioneers of immersive audio technology. Oh, and proud partners of Game Access '26, of course! 🎶💪
Let's talk about cinematics with @BlooberTeam! The wonderful duo of Maciej Antosiewicz & Hubert Pawłowski will be visiting the main stage of Game Access '26 to discuss the practical realities of creating cutscenes for titles like The Medium or Silent Hill 2 🎥✨
It's time to extend a great big thank you to @Jihomoravsky_kr (South Moravian region)! It is thanks to their efforts that business, innovation, creativity and of course game development are flourishing here, and Game Access '26 wouldn't be possible without them ❤️💙
Let's hop on to the Game Design track of Game Access '26 and learn about longevity!🧘♂️ We've got two talented gamedevs to tell you all about it – say hello to Kacper Prędkiewicz from @plarium and Maciej Milewski from @wargaming_net. A must-see 👀
Here's another star for the main stage of Game Access '26 – @FShanyar! A talented Concept Artist who brought deep atmosphere & visual storytelling to titles such as Indiana Jones and the Great Circle, Control and Outlast II, as well as film productions like Dune or Aladdin!⭐🎨