Our next mixer is Thursday, May 4th @ 6pm at the University of New Haven during the CT Tech Talent Accelerator Conference! This is a great opportunity to meet local devs and show your games! https://t.co/7HtzPFGcYf #GameDev#CT#GameDesign#IndieDev#VideoGames
Bernard François will host a panel about the current and future development of the game industry in Connecticut. Sign up for the mini-conference here: https://t.co/RrRumkIyvr
Feel free to stop by the @GameDevCT mixer as well: https://t.co/fKdSucHQUo
#gameindustry
Our next mixer is Thursday, May 4th @ 6pm at the University of New Haven during the CT Tech Talent Accelerator Conference! This is a great opportunity to meet local devs and show your games! https://t.co/7HtzPFGcYf #GameDev#CT#GameDesign#IndieDev#VideoGames
discovered a cool #dotbigbang HACK!
there's no fullbright in the engine but TEXT isn't lit or affected by fog
so you can make doom/quake style lights, buttons, red eyes this way! In the gif the red lights are "------"
gotta love using tools in ways they weren't designed for!=)
To register for the Spooky Game Jam: https://t.co/AIwlQcTk0M
https://t.co/M9J0mhri6f: https://t.co/N6uyr0b5yr
The date is 10/28/2022 7:00 pm through 10/30/2022 7:00 pm (including award ceremony). This is a hybrid game jam! #GameDev#programming#art#design#gamejam#CT
We're welcoming our newest member to the CT game dev community. Join us for a social mixer on 10/26! Meet entrepreneurs, gamers, and academics, you might even see some @UNHavenEsports team! https://t.co/ko0ZEa7gzH #GameDev#entrepeneurship#art#design#Programming#CT
friends, I was suddenly shitcanned, and having just closed on a home, have zero moneys and am in need of work immediately. I am one of the best in the biz for shaders in Unity, esp in deferred. If you need a graphics nerd or technical artist hmu by DM or [email protected]
Since graphics are the first thing finished in a video game, and CONTROL won multiple awards for excellence in graphics, here is footage from the beginning of development :)
Full video here: https://t.co/l2g7oPhtk7
🔻
Want to make a classic style arcade game? I've a stack of streams of me making them in #GameMakerStudio2, from the latest remake of Frogger, to old Spectrum games like JetPac, or C64 games like Boulder Dash.
#GameInADay remakes - make it fast and fun.
https://t.co/ggBfzuAlpl
Platform revenue doughnut for my #indiedev year 2021! While the total was very close to 2020, income from Steam and consoles pretty much dried out and mobile was joined by a few percent from IAPs. Web still going strong & stable thanks to @Poki. #gamedevpaidme
It has been quite a big effort of prototyping, documenting, arguing and planning... but finally, the PR is here :). Finger crossed, but I think you'll be able to await on many things in Unity 2023.x :)