Over on the GameFromScratch discord, we have been compiling a list of #gamedev related Discord channels, and now we are doing the same thing for game development resources... come join us... we have cookies!*
https://t.co/tmaoqA7MSH
*ʷᵉ ᵈᵒⁿ'ᵗ ʰᵃᵛᵉ ᶜᵒᵒᵏᶦᵉˢ.
Check out Grit - an awesome (HIGHLY!) experimental Godot project.
What does it do?
Improves the performance of GDScript by 2X to 50X!
How?
Basically it's #Unity3d 's IL2CPP, but for Godot!
https://t.co/3tHAAZa0tG #gamedev#indiedev#GodotEngine
Blender 5.3 has arrived - and it's a banger!
We take a look at some of the best new features in Blender 5.3, with an eye towards game developers!
https://t.co/z3ijTZLxGz #gamedev#indiedev#blender3d
@SeaCritDev I think pretty much every single time I have seen a major entrenched project take a massive veer from their userbase, there is almost always an eventual veer back to a middle ground to bring the reluctant along for the ride.
Unreal Engine 5.9 preview is here and if you wanted a sign of how clearly Epic Games have embraced AI, look no further!
UE 5.9 is written primarily BY AI and arguably FOR AI. Oh... and WASM is back! (and written by AI)
https://t.co/1RsSa2R9zZ #gamedev#indiedev#UnrealEngine
@photonstorm Apple mice are the definition of style over substance. I can't fathom people actually using Magic Mouse without developing carpal tunnel in days.
I use an MX4 which is top of the recommendations, but also a Razer vertical mouse and turfing Synapse would be awesome if supported
@parmuzin1992 The editor run is always using the VM.
Grit is invoked only on the export release. So yeah, if it makes a mistake, the debugging process would be nightmarish and the FINAL build times are slower.
The Ultimate Cyber November #Gamedev Essentials Asset bundle is live now with #UnrealEngine, #Unity3d and #GodotEngine environments... up to 74 packs! Let me know if you want an in-depth video.
GFS supporting link - https://t.co/0pyX0ROMbF
Reuters report that Saudi Arabia (via PIF - the Public Investment Fund) and Unity shareholder Silver Lake Partners are in talks to buy Unity.
Silver Lake + PIF are the duo that recently purchased Electronic Arts.
https://t.co/yOsHwZ43vB #gamedev#Unity3d
@DisibioAaron No. At least not from my interpretation of the license.
Of course I Am Not A Lawyer (never using that acronym again...), so read the license yourself before committing.
Great news for #gamedev. The entire Quixel Megascans library of 23,000+ AAA game assets is free... again. This time forever I think. Useful all engines/DCC, not just #UnrealEngine!
They also updated the license to allow AI training on Megascans.
https://t.co/8qkec7L4vq
@mattworkman Calling game devs luddites is like calling astronauts afraid of heights.
That said the insult luddite is fast on it's way to joining "boomer" in the dustbin of history. Overused and almost always misapplied.
Unity 7 was going to be a disruptive clean break release then morphed into a more iterative release.
Unreal 6 was going to be a iterative release, a merger of UE5 and UEFN... now its a massive break.
Both approaches have merit & pitfalls. Interesting to see how it works out