Come and check out the early dev progress of our multiplayer game Demon King tonight at 5.30. I'll be livestreaming with AIE: https://t.co/YVNvwMNbet
#gamedev#indiegamedev#studentproject#multiplayer
Meet your new best friend, a pelican called Mr. Percival 🥰
Storm Boy: The Game is a story about the friendship between a child and his pet. Experience an interactive retelling of the classic book by taking control of both Storm Boy and Mr. Percival.
🐣: https://t.co/sho0UuZwES
Character art streaming soon! @aylameridian is a character & concept artist who works in games & animated film
Join the stream if you want to see cool art and no doubt fun ramblings, and if you're an aspiring artist ask some questions! She is clever & happy to give tips & advice!
✨ ALTA VR IS HIRING! ✨
We have 5 full time positions. We are now fully remote and have several team members in different time zones.
☑️Generalist Game Engineer (Mid and Senior)
☑️Data Engineer (Mid/Senior)
☑️API Developer
☑️DevOps Engineer
Details in 🧵below! 👇
We are so excited to have two amazing 2nd-year groups as they discuss the end of their epic AIE journey: The Major Game Project! Tune into this livestream to meet these two groups as they discuss how they developed their ideas and where they will go next! https://t.co/zHOY5KbWVu
🧙♀️We’re excited for #TriggerWitch by @rainbite this evening!
🔔Join us TONIGHT THU 19 AUG at 7:30PM AEST on #Twitch https://t.co/ah27rdjJnH
🔈While you’re waiting listen to #podcast EP172 with @JonoHimself to learn more about the story https://t.co/LkXwsLbE28
RTs welcome. Hi, I’m Meg. Have been to every PAX AU collecting indies for PC Powerplay. It’s the only time of year I do previews. I can’t cover everyone but if you’re Aussie with a game in development and you want to be on my list for an interview during Oct, drop me a line.
A few years ago we had the team wrote down what SMG means to them and what they want SMG to stand for as a studio.
It got condensed down to this. It's reassuring that years later it actually reflects the games we've made and how we operate.
#workitwednesday
BETA testing round 2!
Fixed some major bugs our testers found including Kouhei Ch1 went MIA 😱
That would've been a catastrophe
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Agent of Love on AppStore PlayStore and Steam
https://t.co/Mbgwj66n0J
#Otome#indiegame#gamedev#indiedev#visualnovel
Local devs, take advantage of this! Pixel Sift do good, high quality things, and it is worth your while being a part of them!
@Caps_Collective @anchorite_games @TheHotelMagnate who else?
If you’re a developer who was planning on exhibiting at #PAXaus get in touch with us as we’d love to interview you and showcase your games for something special we’re planning. https://t.co/7QBgekWx0r
RTs appreciated! @igea@GamesWeekMelbs@GamesWithWings@TasGameMakers
We're looking for a senior Unity developer with multi-player networking experience.
Remote OK: Alignment with GMT+10:00 (SYD) or GMT-8 (LA)
Exciting opportunity for someone to be critical to the success of our biggest game yet.
https://t.co/MABA4jtVhb
🔥 Hot off the press: “Doodad Games Newsletter - Issue #3” https://t.co/ABfleT0c0t (via @revue)
- Bombardier 2.1.0 released!
- I'm a Fish, our first kids game, proceeding for production
- Viking Trickshot post-launch community appearances
#IndieGameDev#IndieDev#IndieGames
Throwback to the before times when we were trying hard to support local devs with free, humble gamedev coworking space.
This little buddy turned up on the whiteboard, and has since become a games with wings mascot.
Say hi to gww_cat!
This should be a great watch! Any indies in small teams or going it alone, you will learn a lot from this.
If anyone can speak to following up on a hit game, it is our friends from across the Tasman @dinopoloclub, @CaseyLucas.