Here's our introduction. Hey everyone! I am Danny, the vessel within whom the Gear Magi dwells! Currently he is resting, but here's what we're all about! The both of us love writing about Magi's homeworld: Shivala, and I'd love to share what he has taught me with you! (1/?)
@Bucky_cm Ran out of room above, but I'd also love to see new foundation sets and furniture added for bases (and diagonal fences PLEASE).
My hail mary wish would be for a new crustacean pal or some more bugs. I'd love to zip through the sky on a big dragonfly or wasp.
@Bucky_cm Maybe not a popular one, but I'd like to see a bit of an expansion on the research system. I like it a lot as is, but I think adding either a transporting one that increases pals' movement speed in your base slightly would be interesting, but probably also hard to implement.
@Giodude1580 As a fan of the game, I think one of the biggest things 1.0 should address is those early designs. I know it definitely won't happen, but it'd be a huge win for them if they just redesigned a few from the ground up visually.
@AramyxFun I’m still upset that Birthright is just the wrong path with the story reveals. It becomes a choice between the family you’ve grown up with or some strangers.
@lanxre Just to play devil’s advocate a little bit, Bronya and Gepard are both military officers from the same planet so they’re gonna be similar.
You’re still right though, the designs are way too samey across the board.
@AeresChronicles Feel free to explain it to me but I don’t quite see the issue. Pointing out something your players may have missed isn’t forcing them to do anything or taking away their agency.
Would you just prefer the gem to be moved into the next room they enter instead of mentioning it?
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