THIS IS F*CKING OBSCENE
opus 5.5 got Fortnite running inside Minecraft and Minecraft running inside GTA 5, with nobody's permission and nobody's documentation
three engines, three completely different ways in, and one of them has no way in at all
THREE GAMES, THREE DIFFERENT WAYS IN
→ Minecraft is Java and ships a loader on purpose. that one is the front door. you write against an interface somebody meant for you to use
→ GTA 5 has no modding api and no front door. you get a compiled binary and nothing else, and the only route in is to read it
→ Fortnite is a live service with anti cheat sitting on top. there is no way in at all, and that single fact changes the entire job
WHAT READING A BINARY ACTUALLY MEANS
→ no source, no comments, no function names. you recover what code does from what it is, which is the opposite direction from how it was written
→ the exact build gets pinned before anything else, because one patch moves every address underneath you, and a different version is a different game
→ nothing counts until it is confirmed inside the running process. launch it, play it, look at it. opus 5.5 does the reading, the pinning and the checking, and that loop is the part that used to be a team and a year
WHAT THIS ACTUALLY CHANGES
→ reverse engineering was the most expensive skill in modding. one person, one binary, months of evenings, and the knowledge died with the project
→ now it is a loop that runs while you sleep, and what comes out of it is not a guess, it is something that got checked against the game while the game was running
→ so the hard question stopped being whether you can get into an engine. it is what you do once you are standing in three of them at once
one layer was read out of a binary
one came through the front door
one was never touched at all, and it still had to land right
Han añadido el menú de PS3 en la PS5.
Esto forma parte de las pruebas del programa de emulación de PS3.
Y pensar que la emulación de PS3 siempre fue posible, pero Sony nunca le echó ganas.
Zelda: Tears of the Kingdom on an M4 MacBook Air: instant loading and 90 FPS。Now open source! Give it a try — search for MacNativeGames on GitHub. https://t.co/XyZHahEkkS
🚨😳 ¡BOMBAZO EN LA FIFA! DAVID BECKHAM PODRÍA IR POR INFANTINO.
Según Sky Sport Alemania, la leyenda inglesa aparece entre los posibles candidatos para desafiar a Gianni Infantino en las elecciones presidenciales de marzo de 2027.
🌍 Su enorme popularidad mundial, sus contactos en el fútbol y su papel como copropietario del Inter Miami lo convierten en un nombre que empieza a generar interés entre dirigentes europeos que buscan un CAMBIO DE LIDERAZGO en la FIFA.
¿SE IMAGINAN A BECKHAM COMO PRESIDENTE DE LA FIFA? 👀🔥
🚨Lanzada la primera versión pública del emulador de PS3 para PS4.
La versión v0.39 de RPCS3-PS4 (by Roberix Studios) ya está disponible para descarga desde su Github oficial. @RoberixeMIFI
https://t.co/SPqcvr108l
AnyPS5 has now implemented around 90% of the system library functions known to the project.
On top of that, 5 games have reached the “Playable” stage, meaning they can be played from start to finish with only minor issues.
Just to clarify, the 90% figure doesn’t mean 90% of all PS5 system functions. It’s based on the functions that are currently known to the project, and that number will grow as more functions are discovered.
🚨 ALERTE RECOMPILATION ! 🚨
SUPER SMASH BROS. ULTIMATE arrive sur PC avec WindowSmash ! 🤯🔥
Encore un nouveau projet de recompilation, et pas n'importe lequel !
WindowSmash transforme le code ARM64 du jeu Switch en code natif x64, avec un runtime Windows et un moteur de rendu Direct3D 11
✅ Menus et gameplay déjà atteints
✅ Chargement natif des combattants
✅ Support des manettes XInput
✅ Netplay expérimental
✅ Première release Windows disponible !
⚠️ Attention, le projet est encore en alpha et cible uniquement la version 11.0.0 du jeu. Pas encore de version Linux native. Les performances et la compatibilité restent à confirmer
Les fichiers du jeu ne sont évidemment pas fournis
Après Super Mario Wonder, voilà maintenant Smash Ultimate !
On est le 18 octobre 2026 et les recompilations continuent de tomber à une vitesse complètement DÉLIRANTE ! 😭
🔗 https://t.co/6pOpTBS3tM
🔵 LA PS5 EJECUTANDO XBOX GAME PASS ⚡️
Así se ve una PS5 con homebrew corriendo Xbox Game Pass. Las barreras entre consolas se están cayendo poco a poco y hace unos meses nadie esperaba ver cosas así. 😨
Claro es Xcloud, pero sigue siendo algo que ni XBOX ni Playstation tenian en mente que jamas sucediera...
Jogos de PS2 no PSP graças a recompilação!
PS2C, um programa que recompila a versão de PS2 do GTA: San Andreas para rodar no PSP!
Atualmente, o PS2C foi projetado especificamente para GTA: San Andreas. O dev lançou duas ferramentas de IA que podem ajudar os desenvolvedores a criar seus próprios recompiladores específicos para jogos e explorar a possibilidade de portar outros jogos de PS2 para o PSP.
El modder @keff0m ha descubierto nuevas mecánicas descartadas de Resident Evil 4 Remake:
▫️ Cubrirse tras las paredes.
▫️ Deslizarse por escaleras de mano.
▫️ Esquivar en 4 direcciones.
La esquiva habría dado más profundidad al combate de Leon.
Kepler L2 afirma que solo la RAM y el SSD de PS6 le están costando a Sony unos $680.
Incluso si Sony vende la consola a pérdidas, todo apunta a que la PS6 tendrá un precio bastante elevado.
Jailbroken PS4 just got a massive all-in-one game manager.
𝗣𝗦𝟰 𝗚𝗮𝗺𝗲𝘀 𝗜𝗻𝘀𝘁𝗮𝗹𝗹𝗲𝗿 by e1z0 turns your console into a standalone remote download center, collection organizer, and launcher.
What it does on your console:
• 𝗥𝗲𝗺𝗼𝘁𝗲 𝗖𝗮𝘁𝗮𝗹𝗼𝗴 𝗕𝗿𝗼𝘄𝘀𝗶𝗻𝗴: Connects to remote servers (FPKGi-compatible) to browse game libraries directly on TV
• 𝗗𝗶𝗿𝗲𝗰𝘁 𝗗𝗼𝘄𝗻𝗹𝗼𝗮𝗱𝘀 & 𝗜𝗻𝘀𝘁𝗮𝗹𝗹𝘀: Pulls base games, updates, and DLC with full queue tracking
• 𝗕𝘂𝗶𝗹𝘁-𝗶𝗻 𝗟𝗮𝘂𝗻𝗰𝗵𝗲𝗿: Launch games straight from the app without returning to main dashboard
• 𝗖𝘂𝘀𝘁𝗼𝗺 𝗟𝗶𝗯𝗿𝗮𝗿𝘆 𝗩𝗶𝗲𝘄𝘀: Switch between visual box tiles or detailed summary lists
• 𝗗𝗲𝗲𝗽 𝗢𝗿𝗴𝗮𝗻𝗶𝘇𝗮𝘁𝗶𝗼𝗻: Custom categories, tags, personal star ratings, and notes
• Tested and running smooth on 𝗣𝗦𝟰 𝟭𝟭.𝟬𝟬 + 𝗚𝗼𝗹𝗱𝗛𝗘𝗡
Grab the .pkg on GitHub:
https://t.co/ifRuTuuiGr
Han logrado emular God of War III Remastered en una Xbox Series X 🔥🔥
La emulación está avanzando a pasos agigantados y lo que estamos viendo en estos últimos días es una auténtica locura.
PC gamers are now reporting that they’ve actually finished PS5 games through emulators, not just managed to boot them.
Astro Bot runs around 60 FPS most of the time on a Ryzen 7 9800X3D + RX 9070 XT, although water sections still have major graphical bugs, with broken clouds and some shader stutter.
Astro’s Playroom has also been completed on an RTX 3050 at around 25–30 FPS, while Demon’s Souls has been finished through KytyPS5.