I've been experimenting with some shaders to give the game a more unique look and feel; really liking how it's turning out, I think this might be the direction I stick with
#indiedev#gamedev#unity3d#horrorgame
To show the character starting to lose their sanity, I added these 'ghosts' that appear randomly around the player. The moment your flashlight finds them, they're already gone, leaving you wondering if they were ever there at all
#gamedev#indiedev#unity3d#horrorgame
After a long time of prototyping I have decided to go for a small psychological game about doubt and obedience. Will post more about it soon, here is a little sneak peak for now
Since the scope of No One's Museum is quite large, I have decided to switch to a smaller scope game. Will decide exactly in the near future. Time to do some prototypes
Some environment exploration.
Just a drawn mockup for now, but I’m really trying to nail an eerie, Little Nightmares-inspired atmosphere before moving into Unity.