120 million sessions orchestrated since 2019.
99.99% uptime across launches like Chivalry 2 β 250k CCU in the first 30 minutes.
We don't do AI inference, ML training, or generic cloud.
We do dedicated game servers.
Focus is the only way the math works.
#GameDev
120 minutes of dedicated server time, engine-agnostic, no SDK required. Push your container and Gameye handles the warm pools for quick session starts. Developer Trial makes it easy to test. #IndieDev
Dedicated game servers from plain Docker containers, warm pools ready, no SDK or engine lock-in. 120 minutes included on the Developer Trial so you can test real sessions without the usual setup tax. #GameDev#IndieDev
If you're building PvP or co-op multiplayer and hate the "now configure the orchestrator" detour, this one's for you. Gameye gives you dedicated servers from Docker with warm pools included. Developer Trial: 120 minutes. #GameDev
130M+ game sessions orchestrated. 0.5s container starts. Zero egress fees. If your multiplayer infra bill is 40% bandwidth, we should talk. https://t.co/Y0jKY8WPDG
Playtesting your online multiplayer game this week? Gameye Developer Trial gives you 120 minutes of dedicated servers running straight from your Docker container. No SDK, engine-agnostic, warm capacity ready to go. #GameDev#IndieDev
We just shipped an update to our Unity Matchmaker allocator β automatic region selection using Unity QoS, DI-based config, multi-port support, and sandbox/production environment switching
Donβt wait until your first big playtest to discover your server startup path is cursed.
Gameye Developer Trial gives you 120 minutes to run Dockerized dedicated servers on warm capacity and test the real session loop. #GameDev#IndieDev
If you're moving a local prototype to real online sessions, the Gameye Developer Trial is built for exactly that. Docker containers, fast starts, 120 minutes free to try. #GameDev#IndieDev
Dedicated game servers without the Kubernetes side quest. Gameye's Developer Trial spins up warm Dockerized instances in seconds for your PvP or co-op sessions. 120 minutes included to start. #GameDev#IndieDev
Playtesting your online multiplayer game this week? Gameye Developer Trial gives you 120 minutes of dedicated servers running straight from your Docker container. No SDK, engine-agnostic, warm capacity ready to go. #GameDev#IndieDev
It's almost time! We'll be live tomorrow at 6pm UTC / 2pm ET on Twitch π₯
Don't miss out on the first look at Update 1.14: Harbingers of Ruin with our new Hero, Legion, and Eternals! π₯
Today I came across a problem with our Unity Matchmaker allocator, a fix is being deployed but the amount of setup for Unity Matchmaker + any server hosting solution is not acceptable IMO.
I'm building and deploying a helper tool that will walk devs through as much of the setup pain as possible. More soon....
#GameDev #IndieDev
This week we're shipping something we've been working on for a while.
If you've ever onboarded to a game server platform, you'll know why we built it.
And we're just getting started
#GameDev#IndieDev
Every hour spent setting up your game server stack is an hour you didn't spend shipping the actual game.
That's a harsh lesson some devs only learn in retrospect.
#GameDev#IndieDev