Hey if you're in Adelaide this weekend come say hi and try out the Pipsqueak! demo at this year's SAGE.
I'll be there along with 30 other talented local devs this Friday and Saturday.
Event info in the replies
#indiedev#indiegame
Introducing Pipsqueak!
My next game currently in development. I'm launching a Kickstarter for it in the coming months, and would really appreciate it if you could hit that Notify me on launch button! Link in replies ⬇️
#pixelart#indiegame
I'd like to thank the incredible @TeeKetch for doing such an amazing job with Pipsqueak!'s key art + logo. It's just so damn good, I couldn't be happier with it.
I highly recommend working with Teeg on your project if you need some 10/10 artwork made
#indiegame#illustration
I'm speaking at High Score this year! @GrandPrizeBF, and I are going to talk about working with/as a composer's assistant in the video game world.
@apraamcos @creative_vic @GamesWeekMelbs
https://t.co/q5CNeCzcEF
#highscore23
📣 ANNOUNCEMENT 📣
I can finally share my new game Sin & Host: The Diner, a classic survival horror with fixed cameras and pre-rendered backgrounds.
You can WISHLIST it now on Steam:
https://t.co/sH4CuHjqxr
(RTs highly appreciated)
@hewwagner if it makes you feel better, just this week I told them exactly how I feel about them.
FWIW you might be able to activate licenses without the stick at all.
Marty Stratton, @idSoftware Studio Director, lied about @DOOM Eternal's OST events in a Reddit post that used disinformation to blame me entirely for its failure
Later, he offered me a six-figure sum to never speak about it
The truth is more important.
https://t.co/zSNo2QG1mI
@TimSweeneyEpic It's infinitely more difficult/ineffective to communicate with musicians with midi. Handing a musician notated score will give them 100% understanding vs midi + audio + trying to explain vocally is not an ideal experience.