@kevinefiles@SteveMoser Random guy online or Apple - who should we trust? The most complex tasks will go to the cloud on all devices that support Siri AI. For 99% of all other tasks, it will use the AFM 3 Core model. AFM 3 Core Advanced is only used for expressive voice & dictation.
@kevinefiles@SteveMoser that’s false. AFM 3 Core, which is on-device, runs on all Apple Intelligence devices. The only thing exclusive to newer 12GB devices is AFM 3 Core Advanced, which is only used for expressive voice and dictation. For all other tasks, it will work the exact same across all devices
I tested the 5090 in the Batman Arkham games with the 5060 as a dedicated PhysX card. Some pretty impressive gains in a couple of the games!
https://t.co/LMqwwe57gP
Big update coming to the NVIDIA App soon.
-DLSS model override (choose between Transformer model or CNN)
-Set Frame Generation mode
-DLSS super res override (you will be able to use DLAA even for games that do not support it natively)
The Zorah demo really did look stunning. Looking forward to seeing RTX Mega Geometry in Alan Wake 2 and how much this will improve performance/reduce VRAM usage. Fast BVH structure build times + reduction in CPU overhead could be game changing.
Games don't use GPU accelerated Physx anymore, but it's interesting to see how the Batman Arkham series (which does use GPU Physx) performs on modern hardware in 2024 by comparing Physx off vs Physx on CPU vs Physx on GPU.
https://t.co/aUFz4hhdn4
Alan Wake 2 looks amazing, and thanks to the power of the 4090 and NVIDIA's suite of AI technologies, it performs well on the NVIDIA flagship GPU.
https://t.co/5dZYbtuOhK
Starfield performance test on the RX 6500 XT & 6750 XT. The performance of the 6500 XT is especially interesting. This is a $170 GPU with only 4 GB and 4 PCIE 4.0 lanes. #Starfield
https://t.co/Y1Y6bK6cU0
My first DirectStorage on vs off on the RX 6950 XT in Ratchet & Clank Rift Apart using 4K and Very High Textures (rest of the settings in video description.) A very good showing for team red.
https://t.co/np2CDvH720
Ratchet & Clank Rift Apart seems to suffer from shader stutter on PC. However, once shaders are compiled, RTX IO is doing a great job with no significant frame time spikes.
https://t.co/Vvp21MJ0ta
Descent (1994) ray traced! A team of students from Breda University have added path traced global illumination to this old classic. Performance tested on a 3080 Ti and Ryzen 7 7700X at 1440p.
https://t.co/DPbE9GvB2c
F1 23 PC mods that add realism and immersion to the game. Official TV leaderboard, lap timer, halo HUD, and real sponsors on the billboards. #F123#Gaming
FULL VIDEO: https://t.co/zQdQ7Dp6Oe
F1 23 PC performance test. 4K and Ultra High preset with maxed out ray tracing using DLSS balanced mode on RTX 3080 Ti and Ryzen 7 7700X. #F123#F123Game
https://t.co/JlGpxLrlmW
F1 23:
✅ Ray Traced Reflections
✅ Ray Traced Shadows
✅ Ray Traced Ambient Occlusion
✅ Ray Traced Transparent Reflections
✅ Ray Traced Dynamic Diffuse Global Illumination
#F123
RT on vs off FULL VIDEO: https://t.co/eqY2SoaO72
Early Copy of F1 23, thanks to EA. Next embargo date is Tuesday at 11 am EDT, so content will be up then. Looking forward to seeing the newly added ray traced dynamic diffuse global illumination. #F123#Formula1
The Crucial T700 from @MicronTech@CrucialMemory is the fastest consumer SSD on the planet. With DirectStorage, it delivers jaw dropping levels of bandwidth, giving a glimpse into what is possible on PC with a full DirectStorage implementation.
https://t.co/08f52EyWFD