@greateranglia hi any idea what happened to the Great Yarmouth to Norwich train stopping at Lingwood at 8.29? Getting in for 8.46. Seems to be missing.
@drmartens case number: 02063050 have sent original email back on the 12th July and recorded a reply on the 17th replied to this within two hours and have waited 7 days for a reply and still nothing. Could someone please respond to my issue as this is to be frank unacceptable.
I’m very happy to see more classic game source code released! I was always a little disappointed that the example of Id Software wasn’t followed by more companies — clearly, it was a Good Thing for us.
The culture of game dev is a bit disjoint from broader open source dev in some important ways that influence things like secrecy and user visible polish versus technical debt.
Ludeon Studios is hiring a Junior/Mid Programmer! Come help us make awesome games with complex systems.
🏠 Remote
🌎 Asynchronous hours
❗ No crunch – ever
Apply here: https://t.co/xNfH8JRagt
Did you see the Epic Indies program announcement? We have a new Indies hub with lots of resources, office hours with Epic staff, and a way for you to tell us about your projects 👇
Been working on a little game project this last few weeks, vampire game seems to be getting somewhere a bit of a sneak peek into the tutorial level, needs a few things worked out, light mechanic needs a lot of work. #UnrealEngine5#UnrealEngine#indiegame#indiedev
i know im posting a lot, but i'm digging up a lot of old fun stuff haha
this proc-animated character is from a game jam i never finished. felt pretty cool to be able to walk on almost anything!
We're hiring a 3D artist for our next game at @NewfangledGames! Starting as 3 month contract, potential full-time after. Stylised, low-poly.
🤫 Secret 3D game with puzzle/combat
🏆 Multi-award winning team
🌎 Based in Norwich, but UK remote works!
https://t.co/Wmojg7JerY
Stop using post-processing to reduce screen resolution for retro games in #UnrealEngine. Instead, use screen percentage with nearest filtering upsampling!
float = 224 = ps1
"r.ScreenPercentage x"
"r.Upscale.Quality 0" <- for nearest filtering
#UnrealEngine5#GameDev#UE5
Welcome! You must be here to audition for the protagonist role 🍻
📢 The Tavern Keeper DEMO is available NOW at @SteamSimfest!
Share, go tell your friends, help us spread the word! 💚
Attention press and creators! ✨ 🍻
We are doing the PR for this lovely game, so please interact with this if you want to be kept updated so I can add you to my list 🥰
We are announcing the exact release date for the game in early access - May 16.
Check out our new trailer dedicated to this event: https://t.co/Qy0ZUkZH3K