@TheDevilDucker@monsterhunter Thanks for the response! That’s enough extra content for me, I’m sure they’ll update 4-whatever June is titled as in June
@Bulbmin5000@aevanko If you’re on Xbox and have either profile set to “appear offline” it won’t work, I switched to showing I was online and it’s worked flawlessly since then. If you’re on PS5 I have no clue
@JeremyPenter Hey ACG! How do you think halo switching to unreal would impact forge? Would they need to completely redo all the work on forge? Or is force not using slipspace and I just didn’t know that?
@HeavyWingsDX @Exoskellet Want it to experience it since I could not and I from what I’ve seen it was done well for it’s time but could use improvement and it’s something I’m confident the team could handle
@bassicfun While I definitely understand the sentiment, Im curious what the AC “take” on this setting and story would be. But because it’s an rpg 1 I’m worried about it being odyssey with a different skin. (Odyssey was a great game just would have preferred if Japan wasn’t a open world rpg)
@Tony_Huynh@Tony_Huynh Hello! First off thx for the game and update today! I have been experiencing a server disconnect since the game launched with the early access beta. Xbox series X only while my brother in the same house on a series S has no issues. It usually happens early in a match
I’m on Xbox series X. Not looking for a solution just letting you know that for me it is not working and hoping that helps to identifying either an issue or solution!
@Tony_Huynh First off thank you and the team for Multiversus and the transparency! I saw your post about a solution to immediate disconnect issues. I tried that and unfortunately am still having the same problem along with being unable to do Bo3’s even with crossplay on.