🇫🇷 Bienvenue ! Ce thread épinglé est fait pour vous diriger vers mes Tweets importants. ⬇️
🇬🇧 Welcome ! This pinned thread is meant to direct you to my important Tweets. ⬇️
The expedition into the dappled forest begins!
Discover the abandoned camp, create builds with the new poplar wood block set, and study the vegetation with the new red shrub and shelf mushroom found only in this new biome! Available now in testing!
Read more here https://t.co/UCzPzswGlu
Hytale Shared Source - Our Plan:
We're releasing the full server source, the protocol, and all Hytale assets, even the stuff that never shipped! It will be on GitHub, with access modeled after Epic's Unreal Engine source: a valid game license and accepting the program terms will get you an invite to our GitHub org, where you can view, clone, and download the repo.
Updates ship with every release and pre-release. You'll see a branch for each, pushed automatically through our CI/CD pipeline. We strip individual commits and author data for two reasons: to protect the team's privacy, and to keep the constant churn of our trunk-based workflow out of the public history. Next up, we'll publish the sources jar to Maven so you can browse the code right inside your IDE.
On contributions: we won't accept PRs yet, but there's a path to opening them up. Honestly, we don't have the capacity to review them without tanking our own productivity, and in the age of AI we'd drown in volume. It's not that the contributions are bad. It's the sheer number.
We've spent years in open source, and nothing kills the passion faster than PRs that sit unanswered. That's how a repo turns toxic, and we won't do that to you. Keeping it semi-public and license-gated also helps us moderate and reduce spam access and keep our lawyer happy while still giving the community the ability to see and use the code with Hytale.
Here's the plan: we'll start with an invite-only contributor model for select community members. As that proves out, we'll promote the trusted ones to maintainers who can push PRs to the team. Once we have maintainers we trust, we'll open contributions to everyone, alongside a code of conduct.
The legal framework was the hard part. We wanted to give you maximum freedom inside the Hytale ecosystem while stopping competitors from copy-pasting our code.
It took far longer than it should have, but we're glad to ship it. This pulls the community out of the decompilation gray zone, for both the developer experience and the legal side.
https://t.co/WTZA4Z29G7
🛠️For our admins & server owners
Mod View now works for non-members, incl. kicked & banned users, so you don't lose context on past cases. We've also moved the Audit Log to make it easier to see at first glance.
This summer, everybody gets a free Wyvern Mount!
By linking your Wynncraft Account, you will receive:
🐲 Limited Flying Wyvern Mount
⚔️ Legendary Phoenix Weapon for your class
💰 256 Emeralds
📈 24 hours of Double XP
Update 2.2.1 Is also Out! Guild Ally Raiding, new Raid Rooms, Lootrun changes, and more!
Today is Hypixel SkyBlock's Anniversary! Celebrate this 7th anniversary with us today by claiming your Cake Hat in The Hub!
And make sure to take advantage of the Magic Find and Skill XP Boost currently enabled in-game!
@Noxywoxy Thank you for everything you did for both of the companies since atleast 2014 from what I rembember, it has been incredible years.
Even if you're no longer posting about Hypixel or Hytale, I deeply care about you as a human and not the projects you are working on.