@PlayBrickMortar In a way, everything is more or less fine, but we had to modify some additional libraries specifically for Mac and retina is taking lots of fps
@MindGamesLabs We had to slightly lower the graphics quality by disabling Retina to maintain a stable 60 frames per second. We don't have any metallic or rougness layers as we are working mostly wit f-by-f animation and 2d graphics and there lots of 3d objects that are prerendered already
@tehchno_gaming oh cool! I'll try the app. It'll take about 40 minutes to 1:20 - depending on the skill - usually it's something like that. Thank you so much! it will be gret support and I'll be there!
@tehchno_gaming Thank you so much!!! Well, it's already been 2 years of development and we're trying our best to make our game more recognizable! And what are you creating?