There are skills you learn when cheating for school but if you’re going to cheat you at least have to look at it and spruce it up in your own words. I cheated because I was dumb and didn’t pay attention lol but at the very least you have to look over your own bullshit.
Welcome to Marathon, where our fastest TTK weapon is an actual aimbot with tracking bullets that you can use to kill players inside of smokes while completely invisible 😃
If that isn’t exhilarating, then wait until your neighborhood Recon uses their Echo Pulse to show your teammates a temporary, real-time ping of the enemy's exact location, along with what shield they’re using (in case you were using purples and they’re all green, so you know to ape them instantly)
Even though we launched as a hardcore PvPvE extraction shooter experience, you can now play our PvE-only mode or continue to play our main mode, where your gear literally doesn’t matter.
Lock in a free green shield and load in with a Volt Thrower for the easiest gaming experience of your life
Try Marathon today 👍🏻
We’ve been reviewing early community feedback around Vault Breaker, especially from players jumping in solo, and we have a tuning update in the works.
When Update 1.1.5.1 goes live next week, we are adding a Solo queue to Vault Breaker. In this queue, players will deal increased critical damage to UESC while UESC will be less aggressive and less accurate than in Trios. Ideally, this will provide a slight bump to survivability as a whole. (Notably, players solo queueing into Trios with Crew Fill off will still access Vault Breaker on its original launch difficulty.)
Thanks again for the feedback so far. We’ll share the full patch notes when 1.1.5.1 goes live, but keep letting us know what you're seeing out there!
@MoiDawg It’s like Elden Ring in that death is part of the game, it’s how you learn how ruthless Tau Ceti is. The shells themselves are seen as “expendable” commodities by the factions so your experience IMO plays directly to the lore of the game.
Hawai’i Tech KA’EO
(Guardians of Paradise)
KA’EO is a mythical guardian seabird that guards the islands.
Rivals:
Oregon - The Forge Series
Hawai’i - Battle for the Islands
Washington - The Pacific Crown
Washington State - The Black Water Cup
GT: dabeastsacker
#CFB#CFB27 #teambuilder #Hawaii #collegefootball
🚨 SleeperSafe is here 🚨
League dues and payouts are now built directly into Sleeper.
This is an elite addition to an already GOATed fantasy app.
I’m excited to see how it works, and hopefully it fixes some of the commissioner headaches we’ve all dealt with. 🧵👇🏻
First poster for ‘BUDDY’, a new horror movie starring Cristin Milioti, Topher Grace and Michael Shannon.
The film follows a girl and her friends who must escape a demented kids TV show.
Read our review: https://t.co/PH0vqXJTJj
@Call_Me_Jaden1 I can’t access AH in cut, my HC in dynasty isn’t even a coach he is a random player in all gray. This rollout is atrocious.
Customer service nowhere to boot
@RonStewart_ my dynasty HC is currently a random player, Helmet on and all. He looks ready to suit up anytime they pan to him which is funny but fuck this game is hot dogshit
i am so confused right now. as of 1:30pm EST today, i can say:
* EA reduced the number of forgotten four stars from a TON to under 5ish
* EA reduced total 4-stars from ~400 to ~300
* EA reduced total 3-stars from ~1400 to ~900
* EA increased total 2-stars from ~1200 to ~1800
but then also:
* i see no evidence that today's players are progressing more year over year?
* i see no evidence that new recruits have better dev traits?
* i see no evidence that 'today's recruits' are stronger than the 'recruits from before the patch'
So that means that:
* yes, players are no longer going unsigned
but
* are we sure more 4-stars and 3-stars are getting signed? or are we just generating less players?
very confused, especially given that we were supposed to see 'Adjusted offseason player progression to increase across the board' - where is that?