Join us on August 13 for Localhost!
🦠 @computerender will present Mote, an interactive ecosystem simulation with hundreds of thousands of organisms. His custom GPU physics engine models many simple behaviors at a massive scale, producing fascinating emergent phenomena.
RSVP⬇️
[wip] growing organisms using hypergraph rewriting
I'm exploring generating organisms using string forces and I was wondering about which class of algorithms could be used to generalize the growth of such structures. I wanted a system which can produce a wide variety of outputs, while allowing for stable and controlled growth.
That's when I thought about Stephen Wolfram (yes again) Physics Project, which proposes to explore a solution to the fundamental theory of physics using a hypergraph rewriting system (https://t.co/Wihyh3pnvC)
TLDR; Growth of graphs using simple permutation rules. It's similar to cellular automata but for graphs. Could be what I'm looking for.
I started to experiment with this system to grow my organisms, and it's definitely a promising approach!
Below is a video of the following rules applied to an initial {{0,0},{0,0}} graph:
rand() < 0.15
? {{x,y},{x,z}}->{{x,y},{x,w},{y,w},{z,w}}
: {{x,y},{x,z}}->{{x,w},{y,w},{z,w}}
There's a lot of areas to improve this exploration, notably:
- localization of rules (instead of applying a same rule to the whole system, let each node have its own rules)
- spawn control rules (when a new node is created, a rule can define which rules will be applied to such node)
- mutation rules (rules which alter rules of adjacent nodes)
- conditional rules (many rules can be attached to a node, the one being executed subject to localized conditions)
Super exciting, will certainly be the basis of my next project.
Here's what I've been working on professionally for almost 2 years now with @themikepan and @dichitoarch. Ocean Viz 3 is a marine life and environments visualization system build in Unity 2022.3 using DOTS 🧵 https://t.co/dan0apXjsg
Sluggish Morss: the TTRPG is out now! 👽🪐🚀
#ttrpg#DnD
-6 incredibly unique Being types
-hundreds of treasures
-150+ Far Future professions
-ART.
-An extensive Storyteller section
-Dozens of Hostiles
Link below 👇👇👇Spread the word!
Sad banger that starts with Palestine and hypocrisy in game industry and goes on to beautifully probe games politics warfare in the very very accessible and concise way.