Friend: What if we made a game but the map names and names in the game files are completely different for no fucking reason and not just that but every item and character
Me with suspiciously wrong named levels in my throat: Yeah that'd be fucked up and stupid.
Trying for a slower, shambling type enemy. Some feedback I've gotten is that the melee enemies seem to be a little too out for blood and there needs to be some dummies around to just make space. Used some easy physical based animations and a placeholder to feel them out.
Working on a inventory that's on a tab toggle(1), instead of always across the main screen (2) thinking of adding another section to it that that adds up the buffs so you can see burn, stun, crit, etc %s at a glance.
Lux abilities, her main swing increases in damage as long as you keep hitting the same target. 5 Consecutive swings empowers her next ranged attack to stun enemies. Stunned enemies can be executed with her signature move Final Dawn.