@Arktheos unironically high iq take, jungle plants are cool from a gameplay randomization factor but they fundamentally give people “get out of jail free” cards that they shouldn’t have access too because of a poor play, ig u could argue it’s not a poor play “knowing” they are there but ye
@gfodor i just don’t care anymore and focus on big picture stuff. my whole team is checked out, everyone is checked out, managers LLMing every document. just put the paycheck and stock in the bag so i can watch youtube and focus on my hobbies
@Sheep_Esports I think the solution is simple: first time you intentionally try and lose or grief the game you are instantly chain banned from ranked for the season on every single account, and if you come back after and int again you are perma banned on every single account.
@Sheep_Esports I don't understand how we can settle for "this player will receive a transgression", oh wow they won't be able to type for 6 games or they will have longer queues, is there a good reason why this player isn't instantly perma banned?
I just signed a legally binding contract under penalty of perjury.
The terms are simple: if I break any one of my promises as Florida Governor, I cannot run for re-election.
Politicians in both parties have lied to us. That ends with me.
@lucynavt yea but they need some kind of vertical prog or the only people that stay are the omega casual end of the spectrum (which is fine and good) i just think theres a good balance games can strike with it
Here's the new exclusive artwork for Guild Wars 3 from the @IGN Interview with ArenaNet Studio Head!
TL;DR of the interview:
❌ No subscription / battle pass model - Colin Johanson called BP system a "subscription with extra rewards" that force you to keep playing
🗺️ Horizontal Progression - GW3 isn't a job simulator and they encourage you to play at your pace without racing for best gear
📜 Lore starts from around 48 BE (after Dhuum imprisonment)
⚔️ Action RPG combat from singleplayer and multiplayer games
🏃 Momentum based movement that blends with combat
💡GW3 is supposed to tackle modern MMO problems and overcome the stagnation of the genre
He also said that the following image is representation of their vision of combat designed for both controllers and keyboard/mouse (Ranger, Elementalist, Assasin confirmed???)
@lucynavt just give me gw2 with a bit more vertical prog better combat better graphics and more endgame/dungeon/raid focus and maybe more interesting gear and its a home run