@BlazeKisiragi If they did then it would be a clear message for me to stop wasting my time on this. Sad, yes, but a good indicator to call it quits and not bother with them anymore.
@Robotlien_RL Capcom er að crasha út vegna hitbox viewer, já. Öll mín vídjós eru stöff með hitbox viewer af því það er nauðsynglegt tól til að sína almennilega hvað er í gangi.
Well, I can't submit any more bug reports to Capcom until they change their stance on the UFD situation with @MetalMusicMan_
It's very disheartening, after spending ~10k hours on this for the past 10 years, if they're just going to turn around and tell us to fuck off.
@arteeshl@Dennis27306246@Tony90me@ClipsForeverWoW@EsfandTV Reckoning in Vanilla was always stackable up to 4 times, which would then make your next auto do 4 extra swings (5 in total). That's old.
The bug right now is that one stack is behaving as if it was multiple stacks, resulting in way too frequent / fast stacking Reckoning bombs.
@WistfulHopes@CosmorphicHero I'd imagine most FGs have leftover unused stuff in the scripts. SF6 for example has a backwards version of Drive Rush on some of the season 1 characters. You can tell which characters were early development, since these scripts don't exist on later characters.
@FrogKingKaz@ClipsForeverWoW@Shobektv I'm hearing that it works exactly as I thought it would: It resets swing timer even if you cast with Maelstrom buff up. :)
So yeah, it's massively nerfed. Combine that with the fact Shamans don't even have DW to build up the stacks to 5 fast. And the spell dmg/scaling nerfs.
@Tyrant_UK If you don't have Ultra, you can whiff 3x MK Ruffian after the stun to meter build to 1 bar, then do: Focus Attack (lvl 3), dash cancel, EX Bad Stone > cl.HP > crLP > crMP > HK Ruffian Kick (hits meaty) > MK Ruffian Kick.
IIRC it's only about 20 damage less than this U2 route.
@FrogKingKaz@ClipsForeverWoW@Shobektv Sure, but a lot of things behave differently on Forever despite being named the same thing. I'm not going to make any assumptions it works the same. I'm fully expecting non-instant LBs to reset swing timer.
@FrogKingKaz@ClipsForeverWoW@Shobektv Yes the 21/30 will probably be the pvp spec for enhance for the EB root, to alleviate some of their kiting weakness. Although the recent swapping of the crit and cast time reduction talent in Ele was a nerf to Enhance going sub ele. The 3 points into cast time are pointless.
@FrogKingKaz@ClipsForeverWoW@Shobektv Wasn't crying. Was just pointing out for the others whining about WF clips like this, how incredibly out of touch they are with the Enhance experience. I was adding to your point, that's all.
WF 1 shots are tale as old as time, Enhance still usually sucks at pvp despite it.
@FrogKingKaz@ClipsForeverWoW@Shobektv I don't see Forever doing much to change them being kitted to shit, and still having to rely on 20% dice rolls to get anything going.
Improved SS talent is good for their melee MU though as it will get them more consistent dmg vs melee. But vs ranged kiting... yeah, have fun.
@FrogKingKaz@ClipsForeverWoW@Shobektv Enhance was still 1 shotting like this in Vanilla. But it was still the worst pvp spec in the game by far. Relying on a 20% dice roll to beat anyone is truly awful win rate. Sure, you can put together WF compilations, but that didn't change the fact that they were a trash spec.
It's pretty neat from what little I've played it, but it seems to crash at complete random for me, I've no clue why. Just closes to desktop with no warning sometimes.
Anyone else had this issue or know how to resolve it?
@jav1ts@jchensor@IzunaDrop66@Bigbird_fgc It's worth posting the scene from Incredibles every time this discussion comes up, because it's the exact same issue in so many video games / franchises. A lot of game devs seem to think Syndrome was actually doing something good here.
https://t.co/t8i1KIaHA3