Hey everyone, I've finally released my infinite survival shooter "Ultra Bug Blaster MAX" on itch! Link here: https://t.co/D9ruVzYIRg It was initially designed for mobile, so it's a spin-off hyper-casual game. #gamedev#indiedev#gamemaker#screenshotsaturday
@fffrog3 Are these placeholder or the actual graphics? I love this style! Makes me think of homestuck for some reason. Also migraines are the worst π΅βπ«
It took me a while to realize that as a creative there is a lot of things you CAN do. But itβs choosing what you SHOULD do with your limited time and staying true to yourself that will bring fulfillment and happiness. Otherwise you might lose an opportunity while you have it.
@JacobMGEvans Do you have any insight into considerations when making an OSS library? i.e. Rolling your own inputs instead of shadcnui / radix to lower bundle size and dependencies? Or any good resources on headless component design?
This is super beautiful. I grew up starting countless projects without finishing them, and grew into someone who tries my hardest to finish things that I've told myself I would do. Unfortunately I've also wasted time on things by not staying true to myself. Currently 7 months into a web app but hopeful to finally finish this and work on a "dream" project. Reading what you wrote I can't help but reflect on past experiences working on things I truly loved and was able to put myself there again. Super excited for the future -- and for your game ;]