For the last two years I’ve been working on Game Hub, and I’ve always made the foolish mistake of not marketing it. It’s a simple, yet stylish app to help you organise your gaming library, as well as rate and review your games. Think @letterboxd, but for gamers.
Sean is one of the best teachers out there for people who want to learn iOS, his courses are absolutely fantastic and I poured hours over them before landing my first iOS job. Let’s get the reach out on this tweet to ensure we land Sean something cool for him to work on 🙌
🏳️Time to face obvious facts. iOS Dev courses are no longer viable income for me. I've been disrupted.
I'm looking to join a team working on a cool iOS project (full-time or part-time contract). Remote.
RT's are appreciated! DMs open.
🏳️Time to face obvious facts. iOS Dev courses are no longer viable income for me. I've been disrupted.
I'm looking to join a team working on a cool iOS project (full-time or part-time contract). Remote.
RT's are appreciated! DMs open.
@Altawesomeee Thanks! I should be A/B testing, but just iterating the same one at the moment. I need to setup my A/B testing as a priority, but get distracted with other work 🫠
Slow and steady. I’ve been grinding away on my own apps for years, and I’m starting to see some benefits. Got to keep going to raise that MRR. #SwiftLang#iOSDev#IndieDev#SwiftUI
Just shipped GameDen.
110+ small games in one iOS app.
Card games, puzzles, arcade, board games, racing, daily challenges. Built because I wanted one home for all the little games I keep prototyping and building.
Out now on the App Store 👇
https://t.co/okMs46KPj4
Decided to go all in on a hard paywall with a longer more engaging onboarding. It’s only been live 12 hours and I’m already getting cold feet about it. How long do people suggest I test before reverting back to the softer paywall? #SwiftLang#iOSDev#indiedev
@wakey7dev I had this last week. App review said something was wrong with my paywall, and I asked for a screenshot with the specific section that was (suddenly) not okay. 48 hours later and safe to say I was none the wiser when they replied.
@wakey7dev Nice. I’m thinking of getting Claude to repro one of my apps for Android, but debating if it’s worth the hassle. What’s the Google Play process like? Can’t be much worse than App Store Connect 😆
I'm looking for a new iOS role, either full-time or contracting. If you are (or know someone who is) looking to hire, please get in touch. My DMs are open.
I have:
- 10+ years of Swift UIKit experience
- Great design taste and eye for detail
- Ability to spin up apps 0 -> 1 incredibly fast
- High profile clients and experience
Past work includes:
- https://t.co/JajzWndUy6
- https://t.co/RdT8z4konc
- https://t.co/SpjdigtRcU
- https://t.co/NJGhvfulB8
- Along with 30+ more apps which have either been sunset or sold
Also, please RT and help spread this to others who may be able to help, thank you.
I don’t usually share things like this, but I think it’s important to be honest.
I’ve been looking for a full-time role since September.
I’m a senior iOS engineer + product designer with 10+ years experience, and I’ve spent that time building and shipping real products (most recently: @ateiq_app, @naturalis_app, @getuppapp).
Despite interviews and ongoing work, I’m now about a month away from needing something stable for my family.
If you know a team that values someone who can both design and build, I’d really appreciate an introduction.
Thank you! ❤️
@192Twigs Hey - Apple approved my update, so you should be able to update the app now and hopefully it should work as before. Let me know if you face any further issues!