Brutal Orchestra is celebrating it's 4th anniversary with a one day only 50% off sale and the announcement of an upcoming free content update! Grab the game today and you too can dive into the depths of purgatory!
Brutal Orchestra: True Zeal is coming very soon!
True Zeal is a free content update adding 2 new party members and 2 new enemies!
Other highlights include a cameo from @cmkosemen and 10 new achievements!
If you haven’t had a chance to check out our game, Brutal Orchestra, you really should! It’s amazing and it’s on sale now as part of Steam’s Endless Replay fest!
Brutal Orchestra, a mystic and monstrous roguelike set in Purgatory is on sale now as part of Steam’s Endless Replay fest!
https://t.co/dqYdnzpY4U
Heavy inspiration is taken from Lisa the Painful, The Binding of Isaac (and Bumbo) and of course the artwork of Hieronymus Bosch!
"The Third Wish" has over 5000 players in 2 weeks on https://t.co/C3T8b4s70U. Join them today and have a good time with my small sci-fi adventure game!
👉https://t.co/q03DVvQM0d
🔁Your retweets are gold! Thank you.
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It's your time to Rewind, #VideoHorrorSociety content creators!
Applications are now open for our Be Kind & Rewind partner program! 📼
Read more about it here:
https://t.co/pdm1xlMA8c
This video is by far the coolest break down of Brutal Orchestra I have seen!
Absolutely take a look!
https://t.co/b5pRAojTFb
To celebrate here is a teaser for something we are cooking up.
It's pretty emotionally intense to see 27 months of your life culminate into something like this. So much fear hope and perhaps foolish tenacity
@Zingus5 thank you so much for this, and thank you everyone who has taken the time to play our dumb lil game
https://t.co/SkJvjlgNVs
My new video is out! Come listen to me talk about one of the most underrated games of the last few years, Brutal Orchestra, and what makes it so special! Likes and retweets are always appreciated!
https://t.co/ZN34kmMro6
@WJosepi@VHSTheGame If not making our release date public means we avoid:
✨Our team sacrificing their mental and physical health to meet a deadline, even if issues come up
✨ Setting expectations with the community just to put out a broken game
Then NOT acting like a 'normal' dev team is the goal