Go from MTSMess to MTSYes
I built MTSYes for the @OpenAIDevs Build Week Hackathon.
MTSYes is designed to help schools identify students who may be struggling, organize intervention cycles, track progress, and make sense of the data across a school or district.
This is the general education version that aligns with what I'm building for BetterSPED, to solve the problem that schools often have plenty of data, but no unified way to view and analyze it.
(MTSS stands for multi-tiered systems of support)
This is the greatest gift given to public education and I don't think people are quite grasping it yet.
Kudos to the team that built this out and open sourced it while Fable access is still available.
for anyone building in the education space, now is the time to lock in. I will be working on a pre-referral MTSS engine.
Following the amazing reaction to the Marble Curriculum yesterday, we've decided to make it open source ๐ฐ๏ธ๐
Everything a child learns in primary school. 1,590 concepts. 3,221 connections across 8 subjects, from Math and Science to Computing and Life Skills. Anchored in the US and UK curriculums, standard by standard (NGSS, Common Core, DfE).
What you will find in the repo: every concept as structured JSON with its age band and the evidence a child must show to master it. Every prerequisite link marked hard or soft, with a written rationale. It's a true DAG you can compute learning paths on. Open license, you can build whatever you want with it.
Now is a unique time in history to be building in education. Getting AI and kids education right is likely one of the hardest and most important problems to crack over the next decade and we need as many smart and creative minds behind it.
We think a common solid basis, accessible to all and that can be built upon, is critical to move fast. That's why we're making this curriculum open source.
It's not perfect but we know it's a robust basis, and we believe that sharing it openly is the fastest way to progress in this field. If you're building in education, share this around you and tell us in comments if you find this useful and if you want to contribute.
We'll keep working and investing on it @withmarbleapp. Credit goes to @guillaume_boni for building this. I just made it look pretty.
Links below ๐
Yes! Building UI for special education AI agents.
What exists today for IEP writing is trash. Goal banks. Basic AI chatbots. Apps using outdated or incorrect knowledge of special education. Built by non-educators.
I'm a special education administrator running an agent ecosystem on my own workflows already. Working on productizing it as an agent team for case managers and service providers, managed by an orchestrator trained deeply in IDEA and Ed Code. Districts layer their state and local guidance on top.
Doesn't replace teachers, provides an agent team to collaborate with. This changes special education forever.
Most conversation practice doesnโt prepare students for real life.
I built a tool where students can practice real conversations before they happen.
Built for #ElevenHacks with @ElevenLabs and @Replit
Hereโs what that looks like:
You can't tell who's human anymore.
I built a multiplayer (or solo if you choose) game where AI players blend in with real people. They move, interact, send messages... and lie.
Built for #ElevenHacks, powered by @ElevenLabs voice and @Cloudflare
Job searching feels like guessing.
You prep, you apply, you interview, and a lot of the time you still donโt really know what the company is looking for or how you stack up.
I built something this week for #ElevenHacks, the @ElevenLabs x @firecrawl challenge, to make that more visible.
It's called Prelume. You drop in a job posting and it generates a Signal Packet that breaks down what actually matters behind the role, including hidden expectations and how to position yourself.
Then you can talk it through with a live AI career advisor powered by ElevenLabs, so it becomes a conversation instead of a static report.
It uses Firecrawl to pull structured signals from the job and company, which is where the insights come from.
Would this have changed how you approached your last interview?
Over the past year Iโve spoken at five education conferences:
ACSA Every Child Counts
ACSA Women in School Leadership
CASE Conference
CAAPLE Conference
CEC Conference
Each room taught me something about educators, AI, and the culture of professional learning in schools.
Sharing the reflection here:
For International Womenโs Day, Iโm building something personal. Itโs called Matriarch, a digital legacy for the women who shaped our lives.
Every family has someone who remembers everything.
The stories. The recipes. The advice. The quiet moments that define a familyโs history. Too often, when those women are gone, their stories disappear with them.
Matriarch is meant to preserve those memories: photos, voice recordings, videos, documents, handwritten stories. And turn them into a living archive that future generations can explore and learn from.
One of the things Iโm most excited about is the idea of a conversational legacy: the ability to ask questions and hear answers drawn from the stories that were recorded.
#InternationalWomensDay #InternationalWomensDay2026 #Matriarch
What if dashboards felt alive?
I built District Aquarium in @Figma Make, a living ecosystem where complex data becomes reactive and observable instead of static and overwhelming.
Built entirely in Figma Make for the #FigmaMakeathon
https://t.co/hNp35PCZER
Building Vibe Judge for #TheVibeCodingGames: Part 7
This is the last major edit before final touches and deploying the app. Scoring now works! Projects can be both ranked and scored. Ranking helps judges that are more visual and prefer to compare projects to each other first and scoring allows hackathon admin to set the categories to be judged and quickly determine the total score of each project.
Next video will be on deploying Vibe Judge with Netlify so that the judges can use it to score the projects for this hackathon. Thanks to Ash and Harold for their support and interest in being the first to test out this tool. I'm spending time today putting together final touches to make sure it's fully up and running!
Building Vibe Judge for #TheVibeCodingGames: Part 6
Ranking works for hackathon entries! I go through the process of setting this up and problem-solving challenges. A big part of the success of this step is strategic prompting and clear goals.
I love an interactive, dynamic app. Drag and drop ranking is exactly what I envisioned, and it was so exciting to see it come to life without days of debugging. Claude Code is so powerful. If you haven't tried it, I strongly recommend trying it now.
Building Vibe Judge for #TheVibeCodingGames: Part 4
Judges profiles are fully editable, including adding an embeddable video intro. I was really excited to have the vision in my head come to life. This is what it's like to build with AI. If you can dream it, envision it... you can build it!
#BuildingInPublic
Vibe-coding Vibe Judge for judging #TheVibeCodingGames: Part 3
This video is two parts
- My initial Claude Code prompt to set up Firebase
- Progress made on day 1: major changes including adding a landing page, auth and role permissions, and creating modals to add hackathons and projects. I also show two errors I found during recording and how I resolved them.
Having a blast building this in public alongside the Vibe Coding Games participants! #BuildingInPublic
Continuing to build out Vibe Judge for #TheVibeCodingGames
Here's how I set up Firebase for the project. I have made a lot of progress since then. Video coming later today showing the landing page, auth, and admin panel.