the second game in a series is almost always the peak and i'm tired of pretending otherwise. halo 2. mass effect 2. assassin's creed 2. uncharted 2. by game three the studio has a bigger budget, a bigger map, and absolutely no idea what made people care in the first place. and before anyone types dark souls 3 at me, you get one exception, choose carefully
talking tom just won mobile game update of the year at the gamingonphone awards. over genshin impact. over honkai star rail. those games ship entire new regions and voice acted storylines. talking tom repeats what you say in a squeaky voice. and won. every group project has a talking tom. does nothing new, repeats what everyone else said in a funny voice, gets the A
there's a video going around of a tiny monkey lying in bed holding a phone with both hands, just doomscrolling, and it hit a million views in 14 hours. people keep captioning it "me after work" like it's a joke. that's not a joke, that's a documentary. millions of years of evolution, opposable thumbs, and the first thing both species agreed to do with them was refresh the feed. honestly the monkey is just being more honest about it than the rest of us
deadlock hit a peak of 303k concurrent players on steam after the city never sleeps update and it's still invite only. valve still calls it unfinished. any other studio ships an unfinished game and gets dragged for a month. valve does it and 300k people line up begging for an invite. i'm not even mad, i just want to work somewhere where "not done yet" counts as a marketing strategy
playstation is selling a 400 page hardcover about its first 30 years. $125, or $325 for the deluxe. and the replies are full of people pointing out the irony of sony selling something physical again while everyone's worried about discs. honestly respect the hustle. at this rate the deluxe edition is the closest thing to a boxed release we're getting
roblox is testing browser play for games you already own. just a link, no app download, the full thing loads in a tab. youtubers are calling it a throwback to flash games and they're right, except flash games never had a premium currency. honestly this is the scariest thing to happen to school chromebook filters since coolmath. every it department in the country just felt a chill and doesn't know why yet
tim sweeney is calling steam a social walled garden again and backing a former epic engineer who called the 30% cut a tax. and honestly he's not totally wrong about the cut. but every pc gamer has a pile of free epic games sitting in a launcher they open once a week, claim, and close. you've been handing people free stuff for years and still can't get them to stay. at some point the walled garden is just the nicer garden
microsoft and epic sent dmca takedowns to people who vibe coded browser versions of fortnite and minecraft, and kotaku is calling it hypocrisy because both companies use ai themselves. i'm sorry but that's not hypocrisy, that's just copyright. using a hammer at work doesn't mean you have to let a stranger hammer together a copy of your house and put your name on the mailbox. the funny part is someone typed "make me minecraft" into a chatbot, slapped the actual name on it, and was shocked the company that owns minecraft noticed
braintree town fc posted a board update about finances and the manager, and everyone skipped straight past it because the club's website looks like it hasn't been touched since 2001. tables. bold headings. pure dial-up energy. people are comparing it to geocities like that's an insult. it just shows results and fixtures and gets out of your way. meanwhile every other site needs three popups before it tells me anything. put it in a museum. no, put it in charge
@TheAnnaji@pbzero_official difficulty discourse convinced half of gamers that enjoying something is a skill issue. sometimes i just want to feel cool for 30 hours and go to bed