@ickyvickywhy He didnt outright say "There is never going to be improvements".
I believe his first goal is to get a build out to the public that is purely just "MKWii but no dolphin" before updating it to add those features.
Another thing is that even if he doesnt add these things... 1/2
@MADRATDEADRAP@patchzyy That’s why it’s going into beta! It’s meant to be tested.
I get the concern with the AI code but, even if this wasn’t using the AI code, there would still be the same amount of bugs and issues.
@rakuzan___@patchzyy@pkfreeze63 RR is a mod for the game that adds a bunch of content while this is a PC port of Mario Kart Wii.
The recomp will support RR so people can play it natively with the recomp.
@AkebiAkira@patchzyy Retro Rewind is a mod for the game that adds a bunch of new content.
The recomp will support this mod natively however, vanilla Mario Kart Wii will also be supported.
Announcing Mario Kart Wiicompiled!
The first static recompilation of a Wii game: Mario Kart Wii, rebuilt for PC.
Releasing in beta this August, with online play and optional Retro Rewind support, bringing over 200 tracks!
Here’s your first look:
@jasondurolofan@Kasperinos Mario Kart Wii, they are playing on a custom mod called CTGP-R.
CTGP-R is not really as active anymore as most people moved over to Mario Kart Wii: Retro Rewind.