#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut helms a bevy of new features to eliminate any remaining friction between you and your vision!
https://t.co/zJqAGzmqoG
I am thrilled to see the commitment to open source by Epic in the State of Unreal presentation this morning.
open and permissible licenses for these technologies allow creators to build together with confidence and control. greatly appreciate @TimSweeneyEpic pushing this philosophy forward
At AWE, Google and XReal officially showed the new XReal Aura glasses running Android XR
The recently released Godot OpenXR vendor plugin ensures great support for this device. We recommend using the upcoming Godot 4.7 to get the most out of them
https://t.co/9L3YgHe0Kb
🚨 AFTER 20 YEARS, THE IMPOSSIBLE HAS BECOME A REALITY! 🚨
The @driftguardapp team has discovered a calibration method hidden by Sony in the DualShock 3 that has remained unknown since 2006! Breaking this lock is a total game-changer:
✅ Hidden Range Function: For the first time in history, we can physically change how the analog sticks operate.
✅ Permanent Drift Elimination: We can now eliminate light drift through calibration making the controller feel brand new.
✅ On-Board Save: All values are saved directly into the controller’s internal memory.
This is way to Calibrate that simply did not exist until now!
#DriftGuard #PS3 #DualShock3 #sony #RetroGaming #GamingSetup #NonDrift #Modyfikator #Lewy20041 #Modibox
GDstudio alpha is OUT!
This is a new editor for Godot Engine projects that finally lets you view multiple scenes at once. Plus many other performance and UX improvements!
Get it now at https://t.co/fpRS5Lx4WQ!
I recreated the “Fortnite Battlepass Set Complete” aesthetic in UEFN just to see how much effort it would take. Not perfected yet but pretty good stab. #uefn
🌟 XBOX Godot Sample - now available as a public, source-only reference on @github
We’re making it easier to build for XBOX on PC with @godotengine. Check out our new sample that helps you integrate Microsoft GDK, XBOX Services, and PlayFab directly into Godot, with reusable code and modular samples that help make your development path shorter, smoother, and more open.
Learn more: https://t.co/M4UqR0Gq5p
Introducing CozyBlanket Pro
A next-generation mesh optimization and cleanup toolkit, built from the ground up with AI-assisted retopology, cutting-edge UV tools, and powerful tool system to transform complex geometry into clean, efficient, production-ready assets.
From dreaming about the galaxy to building it...
See how lifelong Star Wars fans @thesquatingdog, @MustardPlays, and the team at @jogo brought Galactic Siege to life.
The sun is fascinating to watch. This timelapse was recorded using a modified telescope designed to safely observe the solar chromosphere, captured over a period of several hours from my backyard in Arizona.
The entire Earth would be a small dot at this distance of ~93M miles.
had a great time celebrating @TypicalGamer icon skin in Seattle today! looking forward to seeing everyone again in Chicago in a couple weeks for Unreal Fest!