New Plasman installment is out!!!
After a failed and exhausting chase, Plasman returns home to rest; although he may not find it relaxing.
I apologize for this one, and for the next one, that it took so long.
Thank you so much for your interest, and I hope you enjoy :D
If you’re hesitant about Masters of the Universe because of Jared Leto, consider this:
1.) Reports say he didn’t even like doing it and he hated the final cut of the film.
2.) They’ve got him sidelined with his head the corner for the premiere and entire press tour. No one even mentions his name.
3.) He’s completely unrecognizable in the role.
4.) He’s disappeared into Skeletor so much, the adulation is going to the character, not him.
5.) If it succeeds, the story will be that it worked in spite of him.
Seeing the movie doesn’t support Jared Leto. It makes you a willing participant in his humiliation ritual. 💀 🫵😂
I’ve had so much fun taking a break from the comic to work on making more prints.
I really challenged myself to try new styles and sharpen my senses. I’ve made so many cool pieces that I can be proud of.
But now…I return to my first love. Next Plasman installment will be soon.
I am honored to return to the God of War saga, as the composer of God of War Laufey.
I’ve been working on this for years with a stunningly talented team of developers, musicians, performers, and singers, and look forward to sharing more of all our work with you soon!
The Champion may have destroyed entire planets, but he has never faced the Knights of Doom!
The fourth team to enter the fray in MARVEL Tōkon: Fighting Souls is led by Doctor Doom, joined by a merciless host of villains as new playable characters: Magneto, Green Goblin, and Carnage!
I wanted to share all the rough animation we did for the Gameoverse pilot! I think this is all of it, anyway? It was a bunch. We were the Flappers guys, as you can maybe guess lol. It was so fun to get to work with @RubberNinja and the whole @glitch_prod team!
If you're any kind of creator, listen to me.
You do not need AI to create 2D or 3D animation or art. Honestly, you dont even need to know HOW to animate yourself. Sometimes, all you need is an idea, a vision, patience, and the right artist who can bring that vision to life. And if you cant afford an artist yet, thats okay too. You can always learn, practice, fail, and improve yourself so that way you can spearhead your own projects. Another option is also just saving your money so you can "indie" fund your project.
I’ve done both. Ive hired animators, and Ive also learned how to do it myself because, honestly, I got tired of waiting on people. I got tired of being disappointed by speed, quality, communication, or work ethic.
Personally for me, at some point, it became a "Fine ill do it myself" type of situation and literally "picked up the pencil" myself.
And I did. It took years. A lot of frustration, a lot of late nights, a lot of self doubt, but every step forward came from actually showing up for myself and my work. No shortcuts. Not pretending im an animator. actually being one. Not letting a machine, make my journey FOR me. What drives me is passion, discipline, and doing the work over and over again because I love animation. The best part is looking back and seeing that my work improved because of ME. Because I kept going. because I gave enough of a shit to get better, thats real human growth, no AI needed. You can do it too. Start from nothing. become something.