π¨ Release date announcement π¨
Ironfields launches November 3, 2026!
No base building. No resource gathering. No tech tree. Every unit comes from the buildings you capture and hold. The map itself is your economy.
Wishlist π
https://t.co/VN9goWYkAJ
#IndieGame#RTS#gamedev
@PlayBrickMortar Definitely worth it for me. From October 19, when Next Fest started, to November 3, I gained around 1,200 wishlists out of roughly 2,550 total at launch. I can't tell exactly how many came directly from Next Fest, but I think it was responsible for most of that growth.
Ironfields is out now on Steam! π
A slower, tactical RTS with no base building - capture buildings across the map, take their bonuses and hold them. 30 missions, map editor and Workshop support. Free demo available.
https://t.co/VN9goWYSqh
#indiedev#RTS#gamedev
@PlayBrickMortar Thanks! :) No paid ads. My first spikes came from GameTrailers, IGN China and Perafilozof covering the game. The demo helped too, but Steam Next Fest was the biggest boost. Wishlists nearly doubled in the last 15 days, though I only had around 2,500 at launch, nothing huge.
@dima_gamedev I've always enjoyed unusual RTS games that do things a bit differently. I wanted to capture that feeling and try making something like that myself. I also like how removing base building changes the way you have to think and approach each mission.
@fridaypit Thanks! :) It's more of a layout editor. Maps are 2D images with 3D units and buildings, so you can create many scenarios on one map or import your own. I needed the editor for the campaign anyway, so both were developed together. The campaign needed lots of testing and balancing
Towers in Ironfields aren't just for defense! π‘οΈ
You can also use them offensively to push forward, secure territory, and support your units during attacks.
Sometimes the best defense is a good offense. βοΈ
#Ironfields#IndieGame#RTS
Ironfields is now part of Steam Next Fest!
The demo is available to play on Steam.
Full release: November 3, 2026.
https://t.co/VN9goWYSqh
#SteamNextFest#RTS
Ironfields demo received another small update π
Reworked default keybindings, added a Mass Rally Point to set one rally for all factories at once, and quick factory-cycling shortcuts.
Try the demo now on Steam: https://t.co/VN9goWYkAJ
#RTS#IndieGame#GameDev
IRONFIELDS DEMO OUT NOW!
Ironfields is an RTS built around capturing structures and controlling the map.
The demo includes a tutorial and 3 standalone missions made only for the demo β separate from the full game.
https://t.co/VN9goWYkAJ
Speed control in Ironfields.
Sometimes you need time to read the map.
Sometimes you just want the fight to move faster.
So I let the player control the pace.
#RTS#IndieGame#StrategyGame