took this photo with aperture dev version today at ~105 fps, 1440p no upscaling or frame gen
reflections and GI are ray traced, block/sun light is shadow mapped
...not very impressive, but one of the first images of block light shadows that look good so
On another note:
An experimental build of Iris capable of running shader packs on Vulkan is now out on Discord.
This is mainly for futureproofing and compatibility, not to improve performance. However, some devices may see improvements.