Do you need something programming for your project but don't have the time? Check out my gig on Fiverr here - https://t.co/rBjmfwFK2P
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#gamedev#indiegamedeveloper#programming
@drunk3nn00b@fREQUENCYCS I mean... point proven really. Just implied that you have never been given an ounce of love in your entire life and your response is "touch grass". Freaky behaviour.
@drunk3nn00b@fREQUENCYCS Bruh. Your version of fun is sitting in a dark room for 6 hours, playing cs alone and learning smoke line ups, just so you can feel a tiny drop of love when your team mate says "nice smoke" when executing B. Pull out the xm10 and enjoy yourself man.
@HelperWesley Pondered over the idea a few times but always come to the same conclusion: they're too art focused and I can't model/draw to save my life
Introducing the brand new Childish Chicken collection! So proud to announce this one. Launches 25th June at https://t.co/jmGmZJAJCz
which oneβs your favourite piece?
@HelperWesley Could make the drill have a certain amount of health where each block type drops it by a certain amount. The player could also upgrade said drill to have more health as well as other things.
@KenneyNL Some sort of countdown when your stationary. Maybe you have some sort of special electric vehicle that charges via energy generated from the wheels, but loses charge when its stationary. Drive while in the light or run out of charge and you lose.
@HelperWesley Personally I like this ui. Clean and simple. The one suggestion i have is maybe make the coins slide out from the left whenever you're either at a shop or when you pick coins up
If you need to add sprinting or different move types to your game, then check out this example and tutorial I've created!
https://t.co/LZVlanzyBB
#unity#unitytips#unity2d#csharp#programming
@Stolen_Pumpkin @SimpsonGames1 Did manage to find a workaround but definitely wouldn't work with multiplayer. For multilayer you'd have to get some fancy animations of the weapons being pulled up when close to objects. Should be easy enough though.
Try to stop weapon clipping in unity us a massive headache. Every source of information is using a different pipeline to me which means I cant do it that way. HDRP sucks man.