Our team had a wonderful time at the Happy Smackah this morning. What an incredible event and turnout in support of our friends and colleagues, Gene and Renee. Thank you to everyone who attended and participated in today's event! #StVrainAdvantage#StVrainStorm
Our Opportunity CLIMB program is working with our Intro to Game Design Class! Students will test to get their Unreal Engine certification, and this week they had the chance to hear from an Unreal Authorized Instructor for Unreal Engine by Epic Games. #StVrainAdvantage@SVVSD
This was super cool to receive and be a part of! I appreciate the recognition from the leadership at @ICSVVSD and while I am focussing on Game Design and Quantum this year theres no way you can take that Robotics bug away from me!
Congratulations to our next Stapp Interstate Toyota Educator Highlight, Alex Downing and Jacob Roberts, the Robotics Leadership team at the Innovation Center for their exceptional and inspiring work.
#stvrainadvantage#stvrainstorm#publicschooladvantage@ICSVVSD
@OwenWillisSVVSD@MrsDowning@SVVSD@ICSVVSD Thanks Owen! It's always special to highlight the Robotics programs in SVVSD and we can't do that without all of the behind the scenes work you and your team do to tell the story!
You cant learn about making games with out playing some first. And thats not just a me choice, its in the standards for game design courses. Let's get this semester rolling on the right side of the rails today as we learn how to define a game!
Odyssey is a professional toolset that brings 2D animation workflows directly into Unreal Engine, enabling artists to draw, animate, and storyboard frame by frame right inside the Unreal Editor.
We've been working with its creator, @Praxinos, to help bring it to more creators by making it available through the Fab Marketplace for free!: https://t.co/37z2pS9dnb
My flight home was delayed 9 hours so now that I'm back in denver i figure theres no time like the present to start transferring over my chicken-scratch from the week.
Day 3 underway. Only a few sessions left before I'm back on the plane organizing my notes for next years students.
One of the best conferences Ive been to! #UnrealFest
Day 2 underway. Started the morning with a great session on Metahuman Characters and how we can use AI to help bring them to life.
Next to learn about Horde! Great conference so far, really is a #UnrealFest
Its hard to think that this has all been the same day. Really valuable sessions all day and getting to have conversations with folks from EA CD Projekt Red Nissan and more has been invaluable. Plus look at this cool tat i got at the party tonight! Cant wait ti close out tomorrow!
Summer Camp Spotlight: Create Your Own Arcade Game! Students are using Microsoft MakeCode Arcade to design and code their own arcade-style games. They’re learning game design fundamentals, creating pixel art, and programming character movement. #StVrainStorm@SVVSD
The fact that Epic Games is democratizing access to tools (even beyond their own ecosystem), is empowering (and paying) their creators, and has put a major focus on the integration of AI as a "Superpower" for creators should tell the world so much about where we are headed!
Talk about magic, Disney uses Unreal Engine across a bunch of their media & entertainment endeavors 🪄
For State of Unreal, we get a look into the many worlds UE is a part of!
https://t.co/W3KfuoU10w
Live from space… Blu is Cory? Cory is Blu? MetaHuman Animator makes it all possible…in real time! But whatever you do - don’t let Blu do his standup.
Want to know what else is out of this world? MetaHumans are being added to the Unreal Engine License. You can use MetaHumans anywhere!
Kicking off the first official day at #UnrealFest. First some breakfast then it all kicks off with the State of Unreal (Can't wait to see all of whats coming!) then into sessions