@videogamecast_ Hey hey! Sorry für die späte Antwort, bin zu selten auf Twitter online ^^" Weiß nicht ob's jetzt schon zu spät ist, aber in der Einreichung sollte ein Code drinnen stehen, mit dem ihr die Warteliste überspringen könnt
The Power Nodes Update went live today! It's probably the biggest update we'll see during this alpha. Time to enjoy some proper guild warfare. https://t.co/xaMZ2rAL7G 🍿
#MMORPG#TextAdventure#indiedev
There's new #gamedev#blog post for our little #textAdventure#MMORPG – this time rambling about the scope of the #game and looking back at changes made during the month, followed by a small glimpse of what's coming in August.
https://t.co/hBsUtbpcE8
@tha_rami@Twitter Apparently they don't even know themselves what they are doing here. Reading their first reply to that tweet:
"Some key notes about this experiment: [...] This is not a dislike button."
...looking at the third picture – yes, it is?
@chulini@RemusRain It's probably going to be much easier to achieve when using a proper Entity Component System (where you'll only want to test the systems) and/or the new DOTS. :)
Also don't focus too much about Test Coverage, that's mainly just some random stat to make stakeholders happy.
@chulini@RemusRain Don't attempt testing the "feel" of your games, only go for the underlying logic that won't change whenever a designer changes some variables in the Editor. Unity has a built-in Test Framework that might help with that.
@chriswulf_ "Das war schon immer so und das wird auch immer so bleiben" ... narf... Darf ich an dieser Stelle an diesen wundervollen Tweet von Altmaier erinnern, als die FDP verkündet hat, dass sie ein Wahlalter ab 16 unterstützen? https://t.co/ZI6noXaXhw
Our (hopefully) final alpha test just launched over at https://t.co/HSUqrBHLAt! Going to run for at least two months before we will transition into an open beta, looking forward to see how it unfolds. :D
#textadventure#IndieGameDev#MadeInBavaria#MMORPG#MUD#GamesInBavaria