Build entire cities in minutes, not months! 🏙️
The Icity City Generator for Blender is a total game-changer for 3D artists.
🔥 WINTER SALE ALERT: Get it now for 25% OFF!
Grab the deal here 👇
🔗https://t.co/LPzocFaXAc
Create stunning, professional lighting in Blender in seconds with Better Lighting - a powerful addon featuring one-click presets and an intuitive Pie Menu right inside your viewport.
Included in our FlipBox where you get $282 worth of Add-Ons for just $35 https://t.co/L7UTEHcbnb
Hands are the nightmare of every artist — 2D AND 3D 😅
LimbKit is a FREE Blender addon that blocks out 3D hands, feet, paws, and claws in seconds, all powered by Geometry Nodes.
Use them as reference for illustration, a base for sculpting, or a blockout for animation. Whatever you need 🔥
Free tools like this are why the Blender community is unbeatable 🙌
Save this one 👇
#Blender3D #B3D #LimbKit #GeometryNodes #CharacterArt #BlenderAddon #FreeAssets #3DModeling
🏀 Arcade Hoops is now available on the official Meta Horizon Store! 🚀
This was such a fun test: taking an idea and shipping it to the Meta Horizon Store in exactly 4 weeks.
I built it using:
- Meta VR CLI
- Agentic Tools Repo, full of skills
- Claude Code + VS Code
- Unity 6 + Unity MCP
- Meta XR Core + Meta ISDK + MRUK
- OpenAI Image 2.0 for concept generation
- Adobe Photoshop for all the store assets
💡Honestly, this project taught me so much about what modern VR/MR development workflows can look like when you combine Unity with our agentic workflows.
Blender 5.2 has a new shader feature called "thin wall" which is designed for meshes which have no thickness (or very little).
These can be anything from leaves, paper, tissues and some thin plastics
(images taken from Chritstopher3D's youtube video)
I am an indie dev working on an anatomy pose reference app for artists.
- Create custom poses
- Customize the lighting
- Switch between various anatomy models
Would you use this for drawing? It is call HAELE 3D - Pose Studio Max.
🚀 Excited to share REST3D: REconstructing physically STable and visually consistent 3D scenes from a casual single image🤳.
With REST3D, you can naturally interact with stable virtual objects through hand-based VR interactions👐.
🔗 Project page: https://t.co/1CVuGIjAVM
MoZoo- Wan2.1 for CGI animals with fur and muscle simulation.
- ADA + RAR-RoPE for motion alignment and texture transfer
- without manual rigging/hair-sim
- beats VACE in temporal consistency
https://t.co/liKFzS2rSW
bir görsel atıyorsun, ÜÇ SANİYEDE tam dokulu 3d modele dönüşüyor. microsoft açık kaynak yaptı, bedava.
eskiden bir 3d modelci günlerce uğraşırdı, binlerce lira alırdı. şimdi tek görsel, tek komut. blender, unity, unreal, hepsine hazır export.
ama olay araç değil, AÇTIĞI KAPI. bununla kim para kazanır:
> oyun stüdyoları: asset'leri saniyede üret, indie ekip için sıfır maliyet
> e-ticaret: ürün fotosunu 3d'ye çevir, müşteri döndürerek baksın
> mimari, ürün tasarımı, ar vr içerik
araç bedava. sen aracı değil, ONUNLA ÜRETTİĞİN modeli, hizmeti satıyorsun.
KAYDET. sorunu görenler değil, çözeni KURANLAR kazanıyor.
Built a pottery app today, where your real hands throw virtual clay 🏺
Hand tracking > clay deformation > real-time physics
No controller. No stylus. Just hands.
Everything built within @omma_ai + threejs
Model of the puppet hand: credit to LiamVandeWouwer (SketchFab)