new stream, following paper on fiber-level cloth detail https://t.co/pYNsJhhI5T, using math, #threejs and little baking in Blender,
demo: https://t.co/cOCgvoH5Jm
video: https://t.co/6GJYsdClgl
@RodneyLabNotes Glad you liked it! To be honest, Iβm still unsure about AI coding in my streams, but it does let me bring all the intermediate steps together so nicely.
@arpeegee that's a good point, may be it comes down to the idea that humans love humans, after all, more than robots. Because we can still prompt it to get different explanations, engaging voice, but, just knowing its a robot does not engage some parts of brain π€
Just an experiment, here is this loop explained by Opus. Surprisingly, i watched whole thing. https://t.co/2QRcA2Gg41 or see it here.
With all the AI-ness of it, it still gets the ideas across.
Kind of raises the question: what is still worth learning from a human?
@gheotil i wish there was something clever about it, but i basically ask to convert my threejs scene to blender, and experiment a lot with lighting-matrial setups, it used to try mcp, but nowadays uses headless Blender and python scripts, just install and try!
@cotterzz wow! π€― already cool! just for the info: i slightly rotated each ring of voronoi points, exactly to the angle that i rotate scene during the loop, not sure if helps
new #threejs stream: baking SDFs, creating translucency, thickness, gold wrapped in glass effects, collisions for GPGPU, raymarching sdf's, and marched gyroid, all in #threejs scene in 1 hour π€―
Demo: https://t.co/8TqrMvppyr
Video: https://t.co/njw0UY0w9R