@AristideBenoist Would definitely be interested in livestreams 👍
Project setup and tooling could be an interesting topic! (build system, project organisation...). Looking forward
@midudev Discovered it thanks to this newsletter and really enjoying the challenges and platform so far! Would you mind sharing what tools you are using for the automated code review? 👀
@ggsimm If you're not in it already, follow the @webgamedevs community. Great website, great discord and the best newsletter on the topic to my knowledge.
@heytibo@NathanGDQuest Are you creating assets that are used in the course or is this what you have built following the course with your custom assets on top? Looking good either way!
Here's a little techical case study about Captain Goosebumps, the minigame we've released earlier this year at @epicwebagency : https://t.co/r5bI24Gwn9
It's loaded with little nuggets of procedural generation, shaders and game feel 🪿✨
Hey 👋 with @JustineSoulie we just released a new project.
Ponpon Mania an interactive online comic!
Animated panels, playful interactions, and a sheep with a dream to become a DJ
Take a look, let us know what you think, and feel free to share✨
👉 https://t.co/UGvSIDf8D9
@MartiansGame I was playing with destructible terrain in matterjs in the hope of building a little Worms clone myself but kind of gave it up as I was finding myself fighting against the physically correct engine in order to make it behave non physically correct😄
[FR] DOOT TINY GRANT 🧋💖💶
Pour aider à développer des petits jeux, nous avons créé Doot Tiny Grant! 5 personnes recevrons un don de 2000€ et un mentorat ⭐
Vous souhaitez candidater ? Toutes les informations sont en commentaires ! Candidatures ouvertes du 14 au 20 juillet.
Flowers in Bloom grew out of one of the most turbulent chapters in my life back in 2022. Creating these blossoms brought calm & symbolized resilience––proof that even code can sprout life.
So happy this piece found a good home w/ @batsoupyum. Thanks for brokering @eli_schein 🙏