@Prowl8413@Sunbun123@kaylasara This is one of the cool things made with the existing ui capabilities. Just breaks every update it seems
https://t.co/T9AT5P6VpN
@Prowl8413@Sunbun123@kaylasara No thats possible with the already existing resource pack files. There's very little documentation and it's very difficult to figure out. Also as far as im aware you have to modify an existing ui to do this meaning another addon modifying the same ui file will break it.
@eckoxsoldier Let's be honest, if java had the capabilities of putting mods behind a pay wall it would have been happening all along. Mojang just didn't let it happen so you'll see the mods come to bedrock where long term support should be more common. It may take a while but it will happen
@tsoding Honestly I don't really care if the code is made by ai. However if a bug is found chances are ai will only be able to fix it in small projects. If you know how to code and use ai then go ahead. If you don't then just learn to code first. Ai art on the other hand is another story
@JeromeASF I've always known how to make them i just didn't know the individual ingredients until a couple months ago, gunpowder makes splash potions, redstone makes the potion last longer, glowstone increases the strength and nether wart is used to make an awkward potion
@Prowl8413@ConcernedApe It is in early access but feels really solid tbh. I haven't tested the multiplayer but I've heard you can have up to 100 players in a server. I highly recommend it to anyone that likes stardew or terraria, based on my experience it's a cross between both games
@Prowl8413@ConcernedApe I just got into necesse recently and it's basically just a procedurally generated stardew valley with villages that generate in different segments of the world. There's a few bosses that's a ton of fun to fight. The villagers can join your settlements and work for you