Houdini MaterialX tip!💡If blending 2 Ramp nodes (via Mtlx Mix) renders one black in Karma, it’s NOT a bug.
It's a USD parameter collision! Both ramps default to the internal name "ramp", so USD overwrites one.
Fix: Change their internal Name to be unique! ✅ #Houdini
Just built a fully automated Synthetic Data pipeline! 🥐🤖
Generated & auto-labeled images using #Houdini PDG & Python. Trained #YOLO on the synthetic dataset. Achieved accurate detection with zero manual labeling.
The power of proceduralism meets AI.
WIP: Testing out @rafzdre's ComfyUI plugin for Houdini. 🧐
Successfully hooked it up to PDG! I can now automatically generate any number of variations just by setting the count in the Wedge node.
Still a lot to learn and explore with this workflow.
Just installed the newly released Houdini-ComfyUI Bridge Plugin by @rafzdre! 🚀
The installation and setup process was a bit tricky and took some time to figure out, but I finally got the initial configuration working. really excited to dive in and experiment with new workflows!
Quick way to extract textures from a USDZ file:
Just rename the extension to .zip (e.g., `model.usdz` -> `https://t.co/DreF0Y2ch9`) and unzip it. The image files (.png, .jpg) are right inside the folder. #USDZ
Didn't know the "Linear Solver" SOP node existed until today. It looks super handy and seems to have a bunch of potential for all kinds of applications!
#Houdini#HoudiniHIVE
Wrestling with Honey and Honeycomb the last few days.
For Honey, I'm utilizing MPM and keeping the initial configuration at its preset values.
For Honeycomb, I'm referencing this tutorial.
https://t.co/YPqJ8ssWEZ
#Houdini