I'm not fully sure if/when I'll use this, but with all of the buzz around #Hytale mods lately, I attempted to make a PAC-MAN model entirely out of cubes in #Blockbench. It was a fun exercise, especially when I realized I could use transparency to add depth to the mouth/eyebrows.
Made a few custom machines in Kirby Air Riders! To start, my current uploaded machines are based on Pteran, Tokkori, and... a lit stove.
#KirbyAirRiders#MyMachine
Mario Kart World using 2D-inspired character designs (at least in-game) means the sclera around the pupils of Lakitu's eyes has returned.
I always felt like the white inside of the glasses/goggles worked very well, so it's neat to see it again!
@Directorman105 Ah, I'm sorry... The code deactivated on its own and from what I recall, I wasn't able to reactivate it in-game for some reason. I think some of my characters may still appear with the active codes of some other players, at least. I'm sorry for the inconvenience.
Curious if this is still the case for Super Mario Party Jamboree.
With so many characters to choose from this time around, it'd be cool if they found a workaround that lets you rep your favorites online with randoms.
That aside, the game is looking solid so far!
Apparently some have collaborated to test how Mario Party Superstars works with randoms online and learned the character you choose isn't necessarily the one other players see you as.
I imagine this was done to avoid seeing duplicate characters without limiting the matchmaking.
If you're a fan of classic Chibi-Robo, you'll be glad to know a spiritual successor by the original creators called KoROBO is on Kickstarter (FULLY FUNDED)!
The campaign has about 13 hours left and an early gameplay trailer to watch if you're curious!
https://t.co/KVYeyCWiMY
Found this neat Fall-Guys-ish mobile game called Eggy Party and the level editor for it is unexpectedly robust for a mobile title!
I was able to make the Booster Tower lobby with fewer compromises than anticipated, and I'm only 9% through my level budget (which can be expanded).
Mario's effect has two extra variations as well, with the first one looking more complete than the second. These have patterns that more closely resemble the original sprites (third picture).
In order to make Geno cross his arms, looks like the animator had to "cheat" a little and move his arms in their entirety to the front!
Thanks to his cape and the in-game camera angle, few would ever notice his dislocated shoulders. #SuperMarioRPG
They kept the save file easter egg from the original Super Mario RPG in the remake! Mario's animation changes when you back out an even or odd number of times after 20, then save.
For example, 20 times makes him angry, while 21 times makes him tired. #SuperMarioRPG
@_EL_AS_ In my opinion yes, but if you aren't quite feeling up for a replay or you aren't an SMRPG geek like me, it's probably okay to wait until you're in the mood for a new playthrough to buy.
@_EL_AS_ It's a very close remake, but there are some differences here and there, as well as some bonus content.
Since the game had to be remade from the ground up, the deliberate inclusion of certain obscure easter eggs and quirks from the original can feel like a fun surprise!