@BrachyZoid We did see what happens if they interfere too hard. The whole time freeze and giant death beams. So taking a villain or softlocking the hero somewhere may not permantely stop the gameworld. There's some power out there making sure the hero fights the villain and wins/loses.
@CommentaryNope@PolishTamales So, for both of them to try and coexist, they are gonna cannibalize players from each other. When your own players are fighting each other over who gets content, you fucked up as a studio. One will be cancelled, and the other will limp along, with a fractured playerbase
@CommentaryNope@PolishTamales Both Destiny and Marathon target the same audiences. The only audience difference is that Destiny is more heavily story focused, and Marathon targets the already extremely niche Extraction Shooter Genre.
@girlfailurepro@Styx022@rodeorosebud Exactly. Each of the DEADLY sins are portrayed as not actually being that sin, both in writing and design. Ozzi is supposed to be Lust, but cares about Love. Satans supposed to be Rage, and has an anger manager. Only Sin that is portrayed correctly is Mammon.
@alphasolarix@DrBennyRush@mhp_guy Just from the photo, I'd hate driving that. Narrow road, super high above the water, that then gets lower to the point you drive into an underwater tunnel. One mistake or dumbass driver, and you are drowning underwater. Fuck that.
@SpinosaurusBHG @anime_daily In a couple episodes, Aang created head sized pockets of air to breathe underwater. In theory, yeah Air Benders could 100% make an airtight suit of air to space walk and live. I think it'd be the cold/getting to space that gets them before lack of breathable air would.
@HAmorata I'm a straight white guy. I loved Aloy in Horizon 1. I could see the *protect the planet* message everywhere, but she was a character who actually struggled and faced hardships and grew. Aloy in Horizon 2 is a completely different person who went full Gay Girlboss and ruined it
@Pirat_Nation The problem really comes from the fact these games sell on steam, like 4-5 years later. All the hypes gone. If they really wanted it, they found a way to play it already, or just watched a streamer play it.
@nuhre_ Cover the just erasure of the the whole choices actually mattering. I loved that Dragon Age Keep site, seeing how every little choice in each game effected the world state for Inquisition. The fact they just deleted all that for Veilguard was so fucking dumb.
@nuhre_ I have been loving this absolute deep dive ya have been doing, breaking down the failures of Veilguard and just how good the lore of Dragon Age was. Ya should honestly make a vid covering this instead of these spread out posts.
@tommygunangels@Lorgarwasright2 I like the current theory that Ghaz and his warband accidently made Yarrick a Living Saint. Makes sense, he needs a Great Foe for his Great Wagh, and the Great Foe can never truely die or the Great Wagh is over, so Yarrick returning no matter what makes sense.
@estherzelda0514@DanFriedman81 Theres a difference between, hey, heres a side plot of dating a giant gay Quanari, who's a completely optional Companion you can get rid of, and having a Trans Quanari shoved in your party, can't get rid of it, and it's a major NPC present constantly.
@Sebbywebz FF12's story and bosses are so forgettable, I beat the game 3 times, and couldn't remember a single detail about the story or characters. And yet, it still holds a place as my favorite FF game because it's the first one I ever played.
@Sebbywebz FF12 was the first FF game I played as a kid. I remember beating it as a kid. When Zodiac Age came out, I replayed the game, and I genuinely couldn't remember anything about the game. I beat it again. Then during Covid I played it a third time, because I thought I never finished
@makro_art@SmashJT They needed 15-22X that. They needed an estimated 7-11 Mil sales based on an estimated $200-$300 Mil budget. 4-6 Years dev time. 300 devs during prime development years, 100k-140k yearly dev pay in Washington where studio is located. 500k Sales is a death sentence.
@Evanatious I managed to get 128 Perfect Strikes. They dealt 432 damage each. I put innate on a Power that says autoplay any skill that says Strike. I instaed any fight that didnt have intangibility.
@cajun_kilted The game won't survive off 150k players across all platforms. Based on an easy estimate, they needed to sell 7-11 mil copies. The fact they haven't made a single post celebrating sales, like every other games does at 1 mil sales or players, means it missed the mark.
@JackofDecks@digitalTodd@wwarrior_1 Yeah the D2 playerbase hate this game. D2 is a PvE FPS MMO Lite with story and campaign. This is a PvP FPS Extract Shooter, that since production began, caused an extremely notable decline in D2 Content quality and quantity. Bungie abandoned D2 players for this game.