Game/Project Director. Lead producer on Fallout: New Vegas. Also worked on WoW, Warcraft 3, Diablo 2, ThreadSpace, and Steam Bandits. Currently doing indie dev.
@locust9@DaveOshry No worries! It was pretty much a decade ago. Once things are safe, I'll gladly accept a beer the next time we're at a conference :-)
The best part of my night was receiving a piece of the original Moya set from @froonium. I had the biggest smile on my face and I'm still in shock from it. I have a display case on the way and it will be in my office forever. Thank you, Ricky! I hope you enjoyed our party :-)
Helping to create the @farscape 20th Anniversary party was amazing and one of the best nights of my life! So many things happened that I will cherish forever. It was a pleasure and honor working with @GigiEdgley and so many talented folks! Thank you :-D #Farscape20#FarscapeNow
I've been working on some @Farscape things lately :-) This Saturday in LA on the @hensoncompany lot, we're going to have actors/creators of the show there and more cool stuff!
Life has been awesome and I've pretty much fallen into a wormhole :-D https://t.co/5VqsTlpbDs
If you're at Anime Expo today, stop by the Honkai Impact booth at the South Hall Lobby and check out a project I've been on. We have a cool dragon that breathes smoke :-D
I'm on a few projects lately, and this is one I haven't told folks about yet. Interesting times!
@NotionHQ@okhovat_amir@rebannford@ranjanxroy I'm interested in this as well to do a conditional group formula based on a column. For example, in tracking tasks I'd like to sum the number hours for all tasks per date per assignee. This would be to assess the workload of an assignee for any given day.
Alongside business meetings, reconnecting with old friends has always been a joy at GDC. It warms my heart to see long-time industry friends growing and succeeding in their endeavors. I ♥️ you all :-D
Back to back meetings all week with amazing folks demoing my new game. The reactions have been AMAZING! It feels great to work on a big project with a dream team, and the future is looking pretty bright. Can't wait to share more about what we're working on! :-)
One of our original Hyperbol devs just released a new game! Stu was our artist and audio engineer back in the day and has recently gotten back into game dev. Check it out!