@rodmasf Y después si te gusta hacer cosas el próximo paso es el nivel láser, te cambia la vida!! Es otro precio también pero te olvidas de los niveles, tirar líneas con la chocla y todo eso.
El gobierno de libre mercado te puede regular los honorarios del practicaje y pisar paritarias pero no puede regular el spread bancario. Eso es porque la teoría económica liberal es basura y sólo se trata de cagar al más débil en cada cadena. Si hay otra explicación me avisan.
@cremetoursBA@MartinTrombetta Lo de Heidi me resulta increíble, subida a la ola de hate mal, con fake news, burlándose de la pobreza y desocupación de nuestro país. Me desilusionó completamente, son muy interesantes muchas cosas que ella escribe, no entiendo esta actitud
Minimalism is one of the worst lifestyle trends of my lifetime and I'm glad I escaped it.
Over 15 years ago I bought into the concept. Boxed up almost everything and put it in storage. Kept a handful of current gen games on the shelf, a couple of posters on the wall, and that was it. Own less, be free, all of that.
And for a while I told myself it felt good. Clean surfaces. Nothing extra.
It only took a couple of years to break. I started missing things. Actual things sitting in boxes in a storage unit. Games. Movies. Stuff with history attached to it.
And I started noticing something else: everything around me had no character.
My space looked like a rental listing. Beige, empty, and cold. It could have belonged to anyone, which meant it belonged to no one.
That's the part nobody tells you about minimalism. It doesn't just remove clutter. It removes evidence that you exist. Every shelf you empty is a story you can't tell anymore.
So I went the other way. Pulled things out of boxes. Started collecting again. Started enjoying things again.
Now I sit in a room surrounded by 30+ years of games, consoles, and memories, and it feels more like freedom than an empty room ever did.
Keep your history.
Keep your hobbies.
Keep the stuff that makes your space yours.
That's not clutter. That's character.
Spotify pays artists $0.003 per stream but charges you $11 a month.
You think you're supporting musicians.
You're actually renting access to their work while a middleman keeps 70%.
We went from owning albums to owning nothing and called it convenience.
Buckle up! Thanks to GoPro cameras, this snapshot of Mike Goulian gives us a glimpse of one of Oshkosh's most exciting aerobatic performances.
It may only be a single moment, but it's about as close as most of us will ever get to flying alongside him.
Who's ready to see Mike Goulian take over Oshkosh at #OSH26?
📸 Camden Thrasher
📅 EAA AirVenture Oshkosh 2026: July 20-26
🎟️ Get your tickets now https://t.co/NeiPZA0h1k
#Aviation #Avgeek #Oshkosh #Airshow
We are being pushed into a "Digital Collectivism." You won't own your car, your house, or even your thoughts. If you disagree with the "Collective," they just flip a switch and your bank account disappears. That’s not a future; it’s a high-tech plantation.
The "Middle Class" was a 50-year fluke designed to prevent a communist revolution during the Cold War. Now that the threat is gone, the elites are systematically dismantling it. You aren't "falling behind"; you’re being pushed back into the peasantry.
There has been a lot of debate in the gaming community lately about physical media - or better, the slow but steady demise of it.
Quite often I hear the argument that going entirely digital has so many benefits, not least of all that contrary to physical games, the digital world won't deteriorate over time. I find that argument very weak for two main reasons.
1) Over the years I have collected games for various systems, but mostly for C64, Amiga, Atari ST and PC. They range from the early 80s to the early 2000s. I also have some older consoles with games from the late 70s.
Out of that entire collection (around 4000 games) I have encountered 6 so far that have stopped working - indeed age has caught up with them it seems. But here's the thing, that's a whopping 0.15% of games - in other words an insignificant number. So that whole "physical media is prone to deterioration over time" feels a bit exaggerated.
2) We are sentient beings. We live in a physical world, we have senses like sight and touch. If you want to reduce a game to just bits and bytes on a random server on the other side of the planet, then I feel you are missing the point. A game that comes in a box, also comes with the associated memories - when did you get it, was it fun playing it, did you play it maybe with your brother, sister, or friends? Did you get it at a second hand shop? As a gift from your parents?
I can open and close a game box, I can touch it, see it, take out the manual, read it, turn the pages (smell them if I want to), I can take the disk and load or install it. It makes a sound when I put a 5.25" disk into a C64 floppy drive, or a 3.5" disk into an Amiga 500. Anyone who's ever done that knows that sound exactly in this very moment.
I can put the game box on a shelf, look at it, remember the last (and first) time I played it. I can stand in front of the shelf with an old friend and we go through the games, sharing stories about them because we can see them right there in front of us.
If we want to we can take them out, sometimes even find an old brochure with ads from that era, or the good old Pirate wheel from Monkey Island, the Ultima Map, the little metal crab from Full Metal Planete, and so on.
We form memories through emotions that come from experiences.
You can choose to reduce a game to just bits and bytes. And yes, in the end a game on a disk is also just bits and bytes - but that's exactly why the things "around it", the box, the poster, the manual, the cartridges/disks are an important part. If you strip all that away it loses a lot of its soul, it becomes entirely digital. And we are analog beings, not digital beings (yet).
You can say that physical box games and physical media are outdated, you can argue all that in favor of purely digital downloads. But I chose to read books in their printed format, watch movies on DVD/BlueRay, look at physical paintings and not some random NFTs, and play games that have a box, a manual, a story, and ultimately a memory associated with it.
And that's why I think the decision to reduce games to pure digital format is sad. They feel soulless and cold. Oh, and the people who "sell" (lease seems the more accurate term) you the digital product might one day decide to just shut down their business or remove some titles from their library. So much for the argument of "digital games don't deteriorate over time."