On my old 360 and Mixamp I got to play one last Guardian FFA custom game with some old friends and won a Social Slayer BR's match 50-47 to end the night. Couldn't have been more perfect <3 RIP OG Halo 3
I'm a Halo modder that Halo Studios hired when planning to bring MCC to PC, and with it, modding support. And last month I re-became a Halo modder after @asha_shar's leadership decided I and others needed to be laid off because our rolls didn't align with the business
One of my best and longest running friends at Halo - Jeff Easterling, aka the legendary GrimBrotherOne was laid off😭
Jeff was the first person from the studio to ever reach out get me involved in anything official, which continued for literally a decade right up to casting me in Halo: Still Midnight just a few months ago
I honestly can't put into words how heartbreaking losing someone like Jeff is, he's one of the greatest people I've ever met, one of Halo's greatest assets and someone I'll consider a friend for life 💔
I think it's the right time more than anything for indie and AA spiritual Halo-likes to shine, and see some of the mapping, modding and artist talent step off from the Halo modding scene to go all out, but with the freedom of new IPs.
More friends in the scene than one might expect have interesting ideas for setting and story that truly invoke a lot the nuanced vibe and subtext of classic-era Forerunner, + a good few projects (Hummingbird, Ringfall, REPHA) are tackling the "6th-7th gen" culture and design philosophies in gameplay, adapted to today.
Would be intrigued to see Marcus' & co.'s new vision for Halo, but I also think it would be cool to really see our generation pivot that passion + scene talent into the next thing(s) [campaign stuff, especially]. Maybe there's a future on the horizon where we get both?
Well I can say it now so here goes:
After the previous Digsite team left, a few of us tried for a good year or so to get it back up and running... and we did! But due to today's events, it is done. Please have a look at some of the content I was working on
So honored to have been a small part of the
@Halo and @HCS communities from the grassroots tournaments in Microsoft Stores through the main stage of HaloWC'25. Thank you❤️
I was always hoping that MCC would get some sort of Discord Rich Presence but it never ended up happening, so anyways I made my own lol
It supports all of the games and modes in MCC including matchmaking and even mods, the video shows off how it works
IYKYK. CE-inspired physics totally nailed in Unreal Engine. Originally thought this would be impossible. Holy grail.
Aida - The Halo CE-inspired 2v2 shooter I've been working on.
#aidathegame#gamedev#indiegamedev
⭐️A new game update for #HaloCE is arriving this week, including multiple fixes and improvements.
🔧Update highlights:
• Charged Plasma Pistol shots from enemies will no longer result in a one-hit death at full shields.
• Improvements to various enemy behaviors.
• Stability improvements across multiple platforms.
❗️We are also actively investigating several pieces of community feedback and reported issues, including:
• Sgt. Johnson becoming stuck and preventing mission progress on Boarding Action.
• Playback issues during cinematics.
• Key bindings resetting on PC.
• Difficulty hitting Jackals behind their shields.
• Additional stability improvements.
Please Note: The improvements to the game required us to make changes that will invalidate mid-mission saved progress when you download the update. Your unlocked Missions or Rally Points will be retained.
⚠️ We're investigating reports that some players on XBOX consoles and the XBOX app for PC who purchased the #HaloCE Premium Edition or Premium Edition Upgrade are unable to access the game.
We will share updates as soon as more information is available. Thank you for your patience.