@niall_obrien@UnrealEngine It has Soft IK, Automatic IK vs FK amongst other scripted features. It's also modular (You could have 6 legs and 4 arms) and it talks to my other add-ons specifically designed for use with game engines π
@DudeLookItsKyle Oh and also Blender requires left and right to be suffices like .L or _L on bones otherwise it won't be able to do any of its mirror operations on the armature π
@DudeLookItsKyle If the right leg is doing the same thing then you might need to setup some IK stiffness and limits. If it's not then i might need to have a look at the armature if that's possibleπ€
@ToshiCG It's been the summer holidays and i'm a fulltime solo parentπ (also been having some family issues)
Hopefully this release isn't riddled with bugs!