@GameTxtures@Rurouni_Strife I just cant understand why Blenders Foundation ignores worst UV editor on market. If you want to compete with Maya on gamedev side - upgrade UV editor, remove that stpd UV sync, make shells visible in viewport in any case!
@henningsanden If they ever make a uv editor feature as powerful as Maya's, I'll jump on that train. But so far, it is weak compared to Maya in both modeling speed and uv. Those who don't know how to use the Maya pie menu don't know how fast it is.