@TheDivisionGame@Orkanos Yannick mentioned during a livestream that dinosaurs might be added in the future. How long will we have to wait for this content?
@TheDivisionGame@djtickle Have you considered the issue of false reports against innocent players? I've seen games where repeated reports will result in an account ban regardless of whether cheating actually occurred. This loophole is abused by some players using reporting bots to target legitimate users.
@iDentity_US Sometimes it's really sad. At the beginning, when the Escalation was the most difficult, I fought T10 so many times as if I was in jail. Now it's only slightly easier, and everyone is celebrating crazily like this. This really leaves me speechless.
@Orkanos@yannickbch@TheDivisionGame sorry, I missed the live feedback time on Twitch,I have submitted them via a support ticket with the Ubisoft ticket number: 26190458. I hope you can take a look and reply when you have time. Thank you sincerely.
#Division2
With both Into the Dark PTS phases behind us, we’ve been reading through your feedback and the topics you’ve been discussing most.
Join us tomorrow as we address some of that feedback live, answer questions, and talk about what’s next for the season!
📅 June 11, 3 PM CEST / 9 AM EDT
📍 https://t.co/p259J3qRuQ
Crafting gear in The Division Resurgence takes 24 hours, with only a 10% chance for gold-tier items. Its recalibration is fully random and lacks the stat/talent customization seen in Division2, plus weekly resources are scarce. Please improve this system to match D2 #TDResurgence
@Orkanos Hello. Since my suggestions are quite lengthy, I have submitted them via a support ticket with the Ubisoft ticket number: 26190458. I hope you can take a look and reply when you have time. Thank you sincerely.
@divisiongameHQ I remember someone said Division 3 is in Chicago So use the map of Watchdog 1, stitch together the equipment of Division1 and 2, and add elements such as mechs and jetpack in Cinder City...Division3 is almost done.(By the way, Cinder City fits my expectation for Division3 well.)
@Orkanos@AgentDivision86 The other ways I mentioned are: 1. Using SHD watch points to exchange for exo components, 2. Adding blueprints to synthesize exo components, and so on ...These are feasible solutions. You can test them in-game and adjust based on player feedback.
@Orkanos@AgentDivision86 Here is my advice:
1 Restore the original exotic part farm, a vital way to ease players' resource shortage.
2 Boost exotic part rewards from existing modes like Retaliation and Escalation.
3 Add more ways to obtain these parts to prepare for future exotic prototype experiments.
@Orkanos@AgentDivision86 Sir, Division 2 has vast gear combinations, which drive players to keep exploring. Massive exotic parts are needed to craft prototype gears. Upcoming exotic prototype experiments will raise demand further. Please add more ways to farm and obtain these Exo.
@Orkanos Why not try adding content updates to the plugin system, like optimization or proficiency features? (Max-stat plugins are too hard to get.) Or add new types of plugins?But I would prefer adding the plugin system to the Prototype Lab.Old content needs attention...
@iDentity_US The dev team designed it this way: players have to turn hard-earned gear into cheap materials just to gamble for better prototype equipment !No one calls out this frustrating design, making them think they’re doing it right!
@Orkanos@WhySoSaltyWhy@TheDivisionGame The promised prototype calibration system still hasn't launched....I've spent hundreds of prototype cores yet still can't get the talents I want. Weeks of effort went to waste. Why not add a talent selection option, even at a higher resource cost?
@TheDivMobile The game has serious flaws: 1. Resources are heavily limited. Weekly supplies vanish after a few talent rerolls, with no way to pick desired talents manually!2. Crafting gear takes 24 hours! and max crafting stations only have a 10% chance to make golden gear. Are you kidding me?
@TechDoneRight1@widdz@Orkanos@TheDivisionGame@yannickbch@TheChancellorBR Also, if the team's healer goes down and no one revives them, it's basically an automatic loss. Such low margin for error! Staying focused the whole run is exhausting, yet you only get 3 Exotic Parts. The effort is totally not worth the reward.
@TechDoneRight1@widdz@Orkanos@TheDivisionGame@yannickbch@TheChancellorBR First, the T10 map must be short. Second, you need three experienced teammates, which already rules out most players. Finally, stay focused the whole time, avoid getting hit and downed. The margin for error is tiny—lose once, lose all tokens and it’s over.