If you are writing python in unreal you might have noticed that pprint is not that nice to use. If you want to inspect a dict you can use json: print(json.dumps(my_dict, indent=4))
.@TheoryAcceler
It seems like the y & z components of vel and influenceVel fields are switched? (if I set velocity to {0,1,0} it will go in the positive z axis) I am using Axiom 3.3 for Houdini 20.5.332
@Fifty_5o Thanks! Do you know if it can be created/modified with Python? Does it have the same functionality as the built in lensflare when it comes to scripting?
Houdini & Unreal. The vehicle and cameras were animated in Houdini. The Dust sim was also done in Houdini using Axiom.
https://t.co/BYWyKk962f
Model: 65 Ford Mustang Fastback by Luis Lara
Music: Highland Princess by Six Umbrellas, Attribution-ShareAlike 4.0 International License
Rendered in @UnrealEngine using the path tracer. I am currently exploring the workflow of using a shot setup in the sequencer... Compared to the traditional offline workflow it feels almost like magic
Music: Transition by Six Umbrella
#houdini#UnrealEngine5