Kenney Game Assets All-in-1 has been updated adding all recently released asset packs in one handy download!
https://t.co/K3caA2fGR0
Haven't got the bundle yet? Pay once, and get unlimited free updates. The gift that keeps on giving!
Prototyping ⚔️CHEST HERO 🪙, a small Idle Clicker!
Implementing game juice, 3d assets and vfx with @claudeai Fable 5 in @threejs feels way smoother! UI is still a bit of a pain and needs lots of guidance but its getting there!
Play the early demo here: https://t.co/CVwTLjsoAh
Writing games in TypeScript from scratch sounds crazy, right? Maybe, but I think it's not only possible but also performant, nice for DX and works both on Web and React Native
To prove that point i created Bone Tide, it's a game that was written purely in TypeGPU. No engine, both game logic and shaders written in pure TypeScript
You can try the web version right now: https://t.co/f5QPbz5Aar
On mobile, I recommend adding it to your homescreen as a PWA
@MOGLRD@threejs Very cool! One thing that came to my mind: should the coins have shadows beneath them? Might help the player understand just how far away they are.
Shiny Gen was using a custom fork of SpriteFusion Pixel Snapper before.
Made a small mod to add Astropulse's PixelFixer's octave correction for the grid detection and center-weighted voting for cleaner outlines.
This will be free to use in the SG release hopefully next week!
🚣♂️It's not Zelda
⚔️It's not Tunic
🧙♀️It's not Kena
But if my indie game reminds you of them…
We're probably doing something right💚
#Wandersky#IndieGame
I'm a solo indie dev working on a minimalist strategy city builder called A Little Age.
It's happy lightweight fun with a bit of management puzzle :D
Aiming to release end of this year on Steam: https://t.co/SvrU5HjUGy
#screenshotsaturday#IndieGame#cozygame#citybuilder